Add shuffle link's house setting
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@@ -76,6 +76,9 @@ export default defineComponent({
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},
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presetSelected(preset) {
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for (const setting of Object.keys(preset)) {
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if (setting == "player_name") {
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continue;
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}
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this.set[setting] = preset[setting];
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}
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},
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@@ -169,6 +172,8 @@ export default defineComponent({
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<b>Entrance Shuffle:</b>
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</template>
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<SettingPicker color="warning" v-model="set.entrance_shuffle" name="entrance_shuffle" :generator="generator" :prefix="prefix" />
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<SettingPicker color="warning" v-if="this.set.entrance_shuffle != 'vanilla'"
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v-model="set.links_house" name="links_house" :generator="generator" :prefix="prefix" />
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<SettingPicker color="warning" v-if="this.set.entrance_shuffle != 'vanilla'"
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v-model="set.skull_woods" name="skull_woods" :generator="generator" :prefix="prefix" />
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<SettingPicker color="warning" v-if="this.set.entrance_shuffle != 'vanilla'"
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@@ -6,6 +6,7 @@ base:
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crystals_gt: all
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ganon_item: all
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entrance_shuffle: all
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links_house: all
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skull_woods: all
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linked_drops: all
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door_shuffle: all
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@@ -57,6 +58,7 @@ dungeon_map:
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crystals_gt: all
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ganon_item: all
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entrance_shuffle: all
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links_house: all
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skull_woods: all
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linked_drops: all
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door_shuffle: all
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@@ -156,6 +156,14 @@ entrance_shuffle:
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display: Swapped
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decoupled:
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display: Decoupled
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links_house:
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display: Link's House
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default: vanilla
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values:
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vanilla:
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display: Vanilla
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shuffled:
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display: Shuffled
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skull_woods:
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display: Skull Woods Entrances
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default: original
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