Arrayify Item Rando

This commit is contained in:
Mike A. Trethewey
2020-02-15 01:53:06 -08:00
parent 3fe2c02824
commit 03598c54a4
3 changed files with 50 additions and 50 deletions

48
Gui.py
View File

@@ -56,14 +56,14 @@ def guiMain(args=None):
# get saved settings # get saved settings
self.settings = get_settings() self.settings = get_settings()
notebook = ttk.Notebook(self) self.notebook = ttk.Notebook(self)
self.pages["randomizer"] = ttk.Frame(notebook) self.pages["randomizer"] = ttk.Frame(self.notebook)
self.pages["adjust"] = ttk.Frame(notebook) self.pages["adjust"] = ttk.Frame(self.notebook)
self.pages["custom"] = ttk.Frame(notebook) self.pages["custom"] = ttk.Frame(self.notebook)
notebook.add(self.pages["randomizer"], text='Randomize') self.notebook.add(self.pages["randomizer"], text='Randomize')
notebook.add(self.pages["adjust"], text='Adjust') self.notebook.add(self.pages["adjust"], text='Adjust')
notebook.add(self.pages["custom"], text='Custom') self.notebook.add(self.pages["custom"], text='Custom')
notebook.pack() self.notebook.pack()
# randomizer controls # randomizer controls
@@ -76,38 +76,38 @@ def guiMain(args=None):
# Multiworld: Multiworld settings # Multiworld: Multiworld settings
# Game Options: Cosmetic settings that don't affect logic/placement # Game Options: Cosmetic settings that don't affect logic/placement
# Generation Setup: Primarily one&done settings # Generation Setup: Primarily one&done settings
self.randomizerNotebook = ttk.Notebook(self.pages["randomizer"]) self.pages["randomizer"].notebook = ttk.Notebook(self.pages["randomizer"])
# Item Randomizer # Item Randomizer
self.itemWindow = item_page(self.randomizerNotebook) self.pages["randomizer"].pages["item"] = item_page(self.pages["randomizer"].notebook)
self.randomizerNotebook.add(self.itemWindow, text="Items") self.pages["randomizer"].notebook.add(self.pages["randomizer"].pages["item"], text="Items")
# Entrance Randomizer # Entrance Randomizer
self.entrandoWindow = entrando_page(self.randomizerNotebook) self.pages["randomizer"].pages["entrance"] = entrando_page(self.pages["randomizer"].notebook)
self.randomizerNotebook.add(self.entrandoWindow, text="Entrances") self.pages["randomizer"].notebook.add(self.pages["randomizer"].pages["entrance"], text="Entrances")
# Enemizer # Enemizer
self.enemizerWindow,self.settings = enemizer_page(self.randomizerNotebook,self.settings) self.pages["randomizer"].pages["enemizer"],self.settings = enemizer_page(self.pages["randomizer"].notebook,self.settings)
self.randomizerNotebook.add(self.enemizerWindow, text="Enemizer") self.pages["randomizer"].notebook.add(self.pages["randomizer"].pages["enemizer"], text="Enemizer")
# Dungeon Shuffle # Dungeon Shuffle
self.dungeonRandoWindow = dungeon_page(self.randomizerNotebook) self.pages["randomizer"].pages["dungeon"] = dungeon_page(self.pages["randomizer"].notebook)
self.randomizerNotebook.add(self.dungeonRandoWindow, text="Dungeon Shuffle") self.pages["randomizer"].notebook.add(self.pages["randomizer"].pages["dungeon"], text="Dungeon Shuffle")
# Multiworld # Multiworld
self.multiworldWindow,self.settings = multiworld_page(self.randomizerNotebook,self.settings) self.pages["randomizer"].pages["multiworld"],self.settings = multiworld_page(self.pages["randomizer"].notebook,self.settings)
self.randomizerNotebook.add(self.multiworldWindow, text="Multiworld") self.pages["randomizer"].notebook.add(self.pages["randomizer"].pages["multiworld"], text="Multiworld")
# Game Options # Game Options
self.gameOptionsWindow = gameoptions_page(self, self.randomizerNotebook) self.pages["randomizer"].pages["gameoptions"] = gameoptions_page(self, self.pages["randomizer"].notebook)
self.randomizerNotebook.add(self.gameOptionsWindow, text="Game Options") self.pages["randomizer"].notebook.add(self.pages["randomizer"].pages["gameoptions"], text="Game Options")
# Generation Setup # Generation Setup
self.generationSetupWindow,self.settings = generation_page(self.randomizerNotebook,self.settings) self.pages["randomizer"].pages["generation"],self.settings = generation_page(self.pages["randomizer"].notebook,self.settings)
self.randomizerNotebook.add(self.generationSetupWindow, text="Generation Setup") self.pages["randomizer"].notebook.add(self.pages["randomizer"].pages["generation"], text="Generation Setup")
# add randomizer notebook to main window # add randomizer notebook to main window
self.randomizerNotebook.pack() self.pages["randomizer"].notebook.pack()
# bottom of window: Open Output Directory, Open Documentation (if exists) # bottom of window: Open Output Directory, Open Documentation (if exists)
self.frames["bottom"] = bottom_frame(self, self, None) self.frames["bottom"] = bottom_frame(self, self, None)

View File

@@ -92,19 +92,19 @@ def create_guiargs(parent):
guiargs.names = parent.multiworldWindow.namesVar.get() guiargs.names = parent.multiworldWindow.namesVar.get()
guiargs.seed = int(parent.frames["bottom"].seedVar.get()) if parent.frames["bottom"].seedVar.get() else None guiargs.seed = int(parent.frames["bottom"].seedVar.get()) if parent.frames["bottom"].seedVar.get() else None
guiargs.count = int(parent.frames["bottom"].bottomWidgets["generationcount"].storageVar.get()) if parent.frames["bottom"].bottomWidgets["generationcount"].storageVar.get() != '1' else None guiargs.count = int(parent.frames["bottom"].bottomWidgets["generationcount"].storageVar.get()) if parent.frames["bottom"].bottomWidgets["generationcount"].storageVar.get() != '1' else None
guiargs.mode = parent.itemWindow.itemWidgets["worldstate"].storageVar.get() guiargs.mode = parent.pages["randomizer"]["item"].itemWidgets["worldstate"].storageVar.get()
guiargs.logic = parent.itemWindow.itemWidgets["logiclevel"].storageVar.get() guiargs.logic = parent.pages["randomizer"]["item"].itemWidgets["logiclevel"].storageVar.get()
guiargs.goal = parent.itemWindow.itemWidgets["goal"].storageVar.get() guiargs.goal = parent.pages["randomizer"]["item"].itemWidgets["goal"].storageVar.get()
guiargs.crystals_gt = parent.itemWindow.itemWidgets["crystals_gt"].storageVar.get() guiargs.crystals_gt = parent.pages["randomizer"]["item"].itemWidgets["crystals_gt"].storageVar.get()
guiargs.crystals_ganon = parent.itemWindow.itemWidgets["crystals_ganon"].storageVar.get() guiargs.crystals_ganon = parent.pages["randomizer"]["item"].itemWidgets["crystals_ganon"].storageVar.get()
guiargs.swords = parent.itemWindow.itemWidgets["weapons"].storageVar.get() guiargs.swords = parent.pages["randomizer"]["item"].itemWidgets["weapons"].storageVar.get()
guiargs.difficulty = parent.itemWindow.itemWidgets["itempool"].storageVar.get() guiargs.difficulty = parent.pages["randomizer"]["item"].itemWidgets["itempool"].storageVar.get()
guiargs.item_functionality = parent.itemWindow.itemWidgets["itemfunction"].storageVar.get() guiargs.item_functionality = parent.pages["randomizer"]["item"].itemWidgets["itemfunction"].storageVar.get()
guiargs.timer = parent.itemWindow.itemWidgets["timer"].storageVar.get() guiargs.timer = parent.pages["randomizer"]["item"].itemWidgets["timer"].storageVar.get()
guiargs.progressive = parent.itemWindow.itemWidgets["progressives"].storageVar.get() guiargs.progressive = parent.pages["randomizer"]["item"].itemWidgets["progressives"].storageVar.get()
guiargs.accessibility = parent.itemWindow.itemWidgets["accessibility"].storageVar.get() guiargs.accessibility = parent.pages["randomizer"]["item"].itemWidgets["accessibility"].storageVar.get()
guiargs.algorithm = parent.itemWindow.itemWidgets["sortingalgo"].storageVar.get() guiargs.algorithm = parent.pages["randomizer"]["item"].itemWidgets["sortingalgo"].storageVar.get()
guiargs.shuffle = parent.entrandoWindow.entrandoWidgets["entranceshuffle"].storageVar.get() guiargs.shuffle = parent.entrandoWindow.entrandoWidgets["entranceshuffle"].storageVar.get()
guiargs.door_shuffle = parent.dungeonRandoWindow.dungeonWidgets["dungeondoorshuffle"].storageVar.get() guiargs.door_shuffle = parent.dungeonRandoWindow.dungeonWidgets["dungeondoorshuffle"].storageVar.get()
guiargs.experimental = parent.dungeonRandoWindow.dungeonWidgets["experimental"].storageVar.get() guiargs.experimental = parent.dungeonRandoWindow.dungeonWidgets["experimental"].storageVar.get()
@@ -119,7 +119,7 @@ def create_guiargs(parent):
guiargs.compassshuffle = bool(parent.dungeonRandoWindow.dungeonWidgets["compassshuffle"].storageVar.get()) guiargs.compassshuffle = bool(parent.dungeonRandoWindow.dungeonWidgets["compassshuffle"].storageVar.get())
guiargs.keyshuffle = bool(parent.dungeonRandoWindow.dungeonWidgets["smallkeyshuffle"].storageVar.get()) guiargs.keyshuffle = bool(parent.dungeonRandoWindow.dungeonWidgets["smallkeyshuffle"].storageVar.get())
guiargs.bigkeyshuffle = bool(parent.dungeonRandoWindow.dungeonWidgets["bigkeyshuffle"].storageVar.get()) guiargs.bigkeyshuffle = bool(parent.dungeonRandoWindow.dungeonWidgets["bigkeyshuffle"].storageVar.get())
guiargs.retro = bool(parent.itemWindow.itemWidgets["retro"].storageVar.get()) guiargs.retro = bool(parent.pages["randomizer"]["item"].itemWidgets["retro"].storageVar.get())
guiargs.quickswap = bool(parent.gameOptionsWindow.gameOptionsWidgets["quickswap"].storageVar.get()) guiargs.quickswap = bool(parent.gameOptionsWindow.gameOptionsWidgets["quickswap"].storageVar.get())
guiargs.disablemusic = bool(parent.gameOptionsWindow.gameOptionsWidgets["nobgm"].storageVar.get()) guiargs.disablemusic = bool(parent.gameOptionsWindow.gameOptionsWidgets["nobgm"].storageVar.get())
guiargs.ow_palettes = parent.gameOptionsWindow.gameOptionsWidgets["owpalettes"].storageVar.get() guiargs.ow_palettes = parent.gameOptionsWindow.gameOptionsWidgets["owpalettes"].storageVar.get()

View File

@@ -15,7 +15,7 @@ def loadcliargs(gui, args):
gui.dungeonRandoWindow.dungeonWidgets["compassshuffle"].storageVar.set(args.compassshuffle) gui.dungeonRandoWindow.dungeonWidgets["compassshuffle"].storageVar.set(args.compassshuffle)
gui.dungeonRandoWindow.dungeonWidgets["smallkeyshuffle"].storageVar.set(args.keyshuffle) gui.dungeonRandoWindow.dungeonWidgets["smallkeyshuffle"].storageVar.set(args.keyshuffle)
gui.dungeonRandoWindow.dungeonWidgets["bigkeyshuffle"].storageVar.set(args.bigkeyshuffle) gui.dungeonRandoWindow.dungeonWidgets["bigkeyshuffle"].storageVar.set(args.bigkeyshuffle)
gui.itemWindow.itemWidgets["retro"].storageVar.set(args.retro) gui.pages["randomizer"]["item"].itemWidgets["retro"].storageVar.set(args.retro)
gui.entrandoWindow.entrandoWidgets["openpyramid"].storageVar.set(args.openpyramid) gui.entrandoWindow.entrandoWidgets["openpyramid"].storageVar.set(args.openpyramid)
gui.gameOptionsWindow.gameOptionsWidgets["quickswap"].storageVar.set(int(args.quickswap)) gui.gameOptionsWindow.gameOptionsWidgets["quickswap"].storageVar.set(int(args.quickswap))
gui.gameOptionsWindow.gameOptionsWidgets["nobgm"].storageVar.set(int(args.disablemusic)) gui.gameOptionsWindow.gameOptionsWidgets["nobgm"].storageVar.set(int(args.disablemusic))
@@ -25,24 +25,24 @@ def loadcliargs(gui, args):
gui.frames["bottom"].bottomWidgets["generationcount"].storageVar.set(str(args.count)) gui.frames["bottom"].bottomWidgets["generationcount"].storageVar.set(str(args.count))
if args.seed: if args.seed:
gui.frames["bottom"].seedVar.set(str(args.seed)) gui.frames["bottom"].seedVar.set(str(args.seed))
gui.itemWindow.itemWidgets["worldstate"].storageVar.set(args.mode) gui.pages["randomizer"]["item"].itemWidgets["worldstate"].storageVar.set(args.mode)
gui.itemWindow.itemWidgets["weapons"].storageVar.set(args.swords) gui.pages["randomizer"]["item"].itemWidgets["weapons"].storageVar.set(args.swords)
gui.itemWindow.itemWidgets["itempool"].storageVar.set(args.difficulty) gui.pages["randomizer"]["item"].itemWidgets["itempool"].storageVar.set(args.difficulty)
gui.itemWindow.itemWidgets["itemfunction"].storageVar.set(args.item_functionality) gui.pages["randomizer"]["item"].itemWidgets["itemfunction"].storageVar.set(args.item_functionality)
gui.itemWindow.itemWidgets["timer"].storageVar.set(args.timer) gui.pages["randomizer"]["item"].itemWidgets["timer"].storageVar.set(args.timer)
gui.itemWindow.itemWidgets["progressives"].storageVar.set(args.progressive) gui.pages["randomizer"]["item"].itemWidgets["progressives"].storageVar.set(args.progressive)
gui.itemWindow.itemWidgets["accessibility"].storageVar.set(args.accessibility) gui.pages["randomizer"]["item"].itemWidgets["accessibility"].storageVar.set(args.accessibility)
gui.itemWindow.itemWidgets["goal"].storageVar.set(args.goal) gui.pages["randomizer"]["item"].itemWidgets["goal"].storageVar.set(args.goal)
gui.itemWindow.itemWidgets["crystals_gt"].storageVar.set(args.crystals_gt) gui.pages["randomizer"]["item"].itemWidgets["crystals_gt"].storageVar.set(args.crystals_gt)
gui.itemWindow.itemWidgets["crystals_ganon"].storageVar.set(args.crystals_ganon) gui.pages["randomizer"]["item"].itemWidgets["crystals_ganon"].storageVar.set(args.crystals_ganon)
gui.itemWindow.itemWidgets["sortingalgo"].storageVar.set(args.algorithm) gui.pages["randomizer"]["item"].itemWidgets["sortingalgo"].storageVar.set(args.algorithm)
gui.entrandoWindow.entrandoWidgets["entranceshuffle"].storageVar.set(args.shuffle) gui.entrandoWindow.entrandoWidgets["entranceshuffle"].storageVar.set(args.shuffle)
gui.dungeonRandoWindow.dungeonWidgets["dungeondoorshuffle"].storageVar.set(args.door_shuffle) gui.dungeonRandoWindow.dungeonWidgets["dungeondoorshuffle"].storageVar.set(args.door_shuffle)
gui.dungeonRandoWindow.dungeonWidgets["experimental"].storageVar.set(args.experimental) gui.dungeonRandoWindow.dungeonWidgets["experimental"].storageVar.set(args.experimental)
gui.gameOptionsWindow.gameOptionsWidgets["heartcolor"].storageVar.set(args.heartcolor) gui.gameOptionsWindow.gameOptionsWidgets["heartcolor"].storageVar.set(args.heartcolor)
gui.gameOptionsWindow.gameOptionsWidgets["heartbeep"].storageVar.set(args.heartbeep) gui.gameOptionsWindow.gameOptionsWidgets["heartbeep"].storageVar.set(args.heartbeep)
gui.gameOptionsWindow.gameOptionsWidgets["menuspeed"].storageVar.set(args.fastmenu) gui.gameOptionsWindow.gameOptionsWidgets["menuspeed"].storageVar.set(args.fastmenu)
gui.itemWindow.itemWidgets["logiclevel"].storageVar.set(args.logic) gui.pages["randomizer"]["item"].itemWidgets["logiclevel"].storageVar.set(args.logic)
gui.generationSetupWindow.romVar.set(args.rom) gui.generationSetupWindow.romVar.set(args.rom)
gui.entrandoWindow.entrandoWidgets["shuffleganon"].storageVar.set(args.shuffleganon) gui.entrandoWindow.entrandoWidgets["shuffleganon"].storageVar.set(args.shuffleganon)
gui.gameOptionsWindow.gameOptionsWidgets["hints"].storageVar.set(args.hints) gui.gameOptionsWindow.gameOptionsWidgets["hints"].storageVar.set(args.hints)