Fixed Aga rules on Bonk Locations?

This commit is contained in:
codemann8
2022-07-26 22:57:42 -05:00
parent ce269daa88
commit 0da1ec78f6

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@@ -829,7 +829,10 @@ def default_rules(world, player):
from Regions import bonk_prize_table
for location_name, (_, _, aga_required, _, _, _) in bonk_prize_table.items():
loc = world.get_location(location_name, player)
set_rule(loc, lambda state: (state.can_collect_bonkdrops(player)) and (not aga_required or state.has_beaten_aga(player)))
if not aga_required:
set_rule(loc, lambda state: state.can_collect_bonkdrops(player))
else:
set_rule(loc, lambda state: state.can_collect_bonkdrops(player) and state.has_beaten_aga(player))
add_bunny_rule(loc, player)
# Entrance Access