Renamed Hammer Pegs regions
This commit is contained in:
@@ -967,8 +967,8 @@ OWTileGroups = {
|
|||||||
'Bat Cave Ledge'
|
'Bat Cave Ledge'
|
||||||
],
|
],
|
||||||
[
|
[
|
||||||
'Hammer Peg Area',
|
'Hammer Pegs Area',
|
||||||
'Hammer Peg Entry'
|
'Hammer Pegs Entry'
|
||||||
]
|
]
|
||||||
),
|
),
|
||||||
("Dunes", "Regular"): (
|
("Dunes", "Regular"): (
|
||||||
|
|||||||
@@ -254,11 +254,11 @@ def get_boots_clip_exits_dw(inverted):
|
|||||||
yield ('VoO To Dig Game Clip', 'Village of Outcasts Area', 'Dig Game Area')
|
yield ('VoO To Dig Game Clip', 'Village of Outcasts Area', 'Dig Game Area')
|
||||||
yield ('VoO To Dig Game Hook Clip', 'Village of Outcasts Area', 'Dig Game Ledge') #requires hookshot
|
yield ('VoO To Dig Game Hook Clip', 'Village of Outcasts Area', 'Dig Game Ledge') #requires hookshot
|
||||||
yield ('Broken Bridge To Dunes Clip', 'Broken Bridge West', 'Dark Dunes Area')
|
yield ('Broken Bridge To Dunes Clip', 'Broken Bridge West', 'Dark Dunes Area')
|
||||||
yield ('Broken Bridge To Hammer Pegs Clip', 'Broken Bridge West', 'Hammer Peg Area') #fake flipper
|
yield ('Broken Bridge To Hammer Pegs Clip', 'Broken Bridge West', 'Hammer Pegs Area') #fake flipper
|
||||||
yield ('Broken Bridge To Bomb Shop Clip', 'Broken Bridge West', 'Big Bomb Shop Area') #fake flipper
|
yield ('Broken Bridge To Bomb Shop Clip', 'Broken Bridge West', 'Big Bomb Shop Area') #fake flipper
|
||||||
yield ('PoD To Cliff Clip', 'Palace of Darkness Area', 'Darkness Cliff')
|
yield ('PoD To Cliff Clip', 'Palace of Darkness Area', 'Darkness Cliff')
|
||||||
yield ('Dark Dunes To Cliff Clip', 'Dark Dunes Area', 'Darkness Cliff')
|
yield ('Dark Dunes To Cliff Clip', 'Dark Dunes Area', 'Darkness Cliff')
|
||||||
yield ('Dark Dunes To Hammer Pegs Clip', 'Dark Dunes Area', 'Hammer Peg Area')
|
yield ('Dark Dunes To Hammer Pegs Clip', 'Dark Dunes Area', 'Hammer Pegs Area')
|
||||||
yield ('Dark Dunes To Bomb Shop Clip', 'Dark Dunes Area', 'Big Bomb Shop Area')
|
yield ('Dark Dunes To Bomb Shop Clip', 'Dark Dunes Area', 'Big Bomb Shop Area')
|
||||||
|
|
||||||
yield ('Dig Game To Mire Clip', 'Dig Game Area', 'Misery Mire Area')
|
yield ('Dig Game To Mire Clip', 'Dig Game Area', 'Misery Mire Area')
|
||||||
@@ -267,7 +267,7 @@ def get_boots_clip_exits_dw(inverted):
|
|||||||
yield ('Bomb Shop To Cliff Clip', 'Big Bomb Shop Area', 'Dark Central Cliffs')
|
yield ('Bomb Shop To Cliff Clip', 'Big Bomb Shop Area', 'Dark Central Cliffs')
|
||||||
yield ('Bomb Shop To Hammer Bridge FAWT Clip', 'Big Bomb Shop Area', 'Hammer Bridge North Area')
|
yield ('Bomb Shop To Hammer Bridge FAWT Clip', 'Big Bomb Shop Area', 'Hammer Bridge North Area')
|
||||||
yield ('Hammer Bridge To Bomb Shop Clip', 'Hammer Bridge North Area', 'Big Bomb Shop Area')
|
yield ('Hammer Bridge To Bomb Shop Clip', 'Hammer Bridge North Area', 'Big Bomb Shop Area')
|
||||||
yield ('Hammer Bridge To Hammer Pegs Clip', 'Hammer Bridge North Area', 'Hammer Peg Area')
|
yield ('Hammer Bridge To Hammer Pegs Clip', 'Hammer Bridge North Area', 'Hammer Pegs Area')
|
||||||
yield ('Hammer Bridge To Cliff Clip', 'Hammer Bridge South Area', 'Dark Central Cliffs')
|
yield ('Hammer Bridge To Cliff Clip', 'Hammer Bridge South Area', 'Dark Central Cliffs')
|
||||||
yield ('Dark Tree Line Water Clip', 'Dark Tree Line Area', 'Dark Tree Line Water') #requires flippers
|
yield ('Dark Tree Line Water Clip', 'Dark Tree Line Area', 'Dark Tree Line Water') #requires flippers
|
||||||
yield ('PoD Nook To Shopping Mall FAWT Clip', 'Palace of Darkness Nook Area', 'Shopping Mall Area')
|
yield ('PoD Nook To Shopping Mall FAWT Clip', 'Palace of Darkness Nook Area', 'Shopping Mall Area')
|
||||||
|
|||||||
@@ -640,8 +640,8 @@ mandatory_connections = [('Flute Away', 'Flute Sky'),
|
|||||||
('Broken Bridge Water Drop', 'Broken Bridge Water'), #flippers
|
('Broken Bridge Water Drop', 'Broken Bridge Water'), #flippers
|
||||||
('Broken Bridge Northeast Water Drop', 'Broken Bridge Water'), #flippers
|
('Broken Bridge Northeast Water Drop', 'Broken Bridge Water'), #flippers
|
||||||
('Broken Bridge West Water Drop', 'Broken Bridge Water'), #flippers
|
('Broken Bridge West Water Drop', 'Broken Bridge Water'), #flippers
|
||||||
('Peg Area Rocks (West)', 'Hammer Peg Area'), #mitts
|
('Peg Area Rocks (West)', 'Hammer Pegs Area'), #mitts
|
||||||
('Peg Area Rocks (East)', 'Hammer Peg Entry'), #mitts
|
('Peg Area Rocks (East)', 'Hammer Pegs Entry'), #mitts
|
||||||
('Dig Game To Ledge Drop', 'Dig Game Ledge'), #mitts
|
('Dig Game To Ledge Drop', 'Dig Game Ledge'), #mitts
|
||||||
('Dig Game Ledge Drop', 'Dig Game Area'),
|
('Dig Game Ledge Drop', 'Dig Game Area'),
|
||||||
('Frog Ledge Drop', 'Archery Game Area'),
|
('Frog Ledge Drop', 'Archery Game Area'),
|
||||||
@@ -923,8 +923,8 @@ ow_connections = {
|
|||||||
('Blacksmith Entry Mirror Spot', 'Blacksmith Area'),
|
('Blacksmith Entry Mirror Spot', 'Blacksmith Area'),
|
||||||
('Bat Cave Ledge Mirror Spot', 'Bat Cave Ledge')
|
('Bat Cave Ledge Mirror Spot', 'Bat Cave Ledge')
|
||||||
], [
|
], [
|
||||||
('Hammer Pegs Mirror Spot', 'Hammer Peg Area'),
|
('Hammer Pegs Mirror Spot', 'Hammer Pegs Area'),
|
||||||
('Hammer Pegs Entry Mirror Spot', 'Hammer Peg Entry')
|
('Hammer Pegs Entry Mirror Spot', 'Hammer Pegs Entry')
|
||||||
]),
|
]),
|
||||||
0x25: ([
|
0x25: ([
|
||||||
('Sand Dunes Mirror Spot', 'Sand Dunes Area')
|
('Sand Dunes Mirror Spot', 'Sand Dunes Area')
|
||||||
|
|||||||
@@ -171,8 +171,8 @@ def create_regions(world, player):
|
|||||||
create_dw_region(player, 'Broken Bridge Water', None, ['Broken Bridge NC']),
|
create_dw_region(player, 'Broken Bridge Water', None, ['Broken Bridge NC']),
|
||||||
create_dw_region(player, 'Palace of Darkness Area', None, ['Palace of Darkness Hint', 'Palace of Darkness', 'Eastern Palace Mirror Spot', 'Palace of Darkness SW', 'Palace of Darkness SE']),
|
create_dw_region(player, 'Palace of Darkness Area', None, ['Palace of Darkness Hint', 'Palace of Darkness', 'Eastern Palace Mirror Spot', 'Palace of Darkness SW', 'Palace of Darkness SE']),
|
||||||
create_dw_region(player, 'Darkness Cliff', None, ['Dark Dunes Ledge Drop', 'Hammer Bridge North Ledge Drop', 'Dark Tree Line Ledge Drop', 'Palace of Darkness Ledge Drop']),
|
create_dw_region(player, 'Darkness Cliff', None, ['Dark Dunes Ledge Drop', 'Hammer Bridge North Ledge Drop', 'Dark Tree Line Ledge Drop', 'Palace of Darkness Ledge Drop']),
|
||||||
create_dw_region(player, 'Hammer Peg Entry', None, ['Peg Area Rocks (West)', 'Blacksmith Entry Mirror Spot', 'Hammer Pegs WS']),
|
create_dw_region(player, 'Hammer Pegs Entry', None, ['Peg Area Rocks (West)', 'Blacksmith Entry Mirror Spot', 'Hammer Pegs WS']),
|
||||||
create_dw_region(player, 'Hammer Peg Area', ['Dark Blacksmith Ruins'], ['Peg Area Rocks (East)', 'Dark World Hammer Peg Cave', 'Blacksmith Mirror Spot', 'Bat Cave Ledge Mirror Spot']),
|
create_dw_region(player, 'Hammer Pegs Area', ['Dark Blacksmith Ruins'], ['Peg Area Rocks (East)', 'Dark World Hammer Peg Cave', 'Blacksmith Mirror Spot', 'Bat Cave Ledge Mirror Spot']),
|
||||||
create_dw_region(player, 'Dark Dunes Area', None, ['Sand Dunes Mirror Spot', 'Dark Dunes NW', 'Dark Dunes WN', 'Dark Dunes SC']),
|
create_dw_region(player, 'Dark Dunes Area', None, ['Sand Dunes Mirror Spot', 'Dark Dunes NW', 'Dark Dunes WN', 'Dark Dunes SC']),
|
||||||
create_dw_region(player, 'Dig Game Area', ['Digging Game'], ['Dig Game To Ledge Drop', 'Maze Race Mirror Spot', 'Dig Game ES']),
|
create_dw_region(player, 'Dig Game Area', ['Digging Game'], ['Dig Game To Ledge Drop', 'Maze Race Mirror Spot', 'Dig Game ES']),
|
||||||
create_dw_region(player, 'Dig Game Ledge', None, ['Dig Game Ledge Drop', 'Maze Race Ledge Mirror Spot', 'Dig Game EC']),
|
create_dw_region(player, 'Dig Game Ledge', None, ['Dig Game Ledge Drop', 'Maze Race Ledge Mirror Spot', 'Dig Game EC']),
|
||||||
|
|||||||
Binary file not shown.
Reference in New Issue
Block a user