Remove song instruments output file
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@@ -10,7 +10,6 @@ except ImportError:
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from Utils import output_path
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from Rom import LocalRom, apply_rom_settings
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from source.classes.SFX import output_song_data
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from source.tools.BPS import bps_read_vlv
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@@ -39,9 +38,6 @@ def adjust(args):
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output_path.cached_path = args.outputpath
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rom.write_to_file(output_path('%s.sfc' % outfilebase))
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if args.shuffle_songinstruments:
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output_song_data(rom, output_path('OR_SPCInstruments.txt'), outfilebase)
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logger.info('Done. Enjoy.')
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logger.debug('Total Time: %s', time.process_time() - start)
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@@ -77,9 +73,6 @@ def patch(args):
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output_path.cached_path = args.outputpath
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rom.write_to_file(output_path('%s.sfc' % outfile_base))
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if args.shuffle_songinstruments:
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output_song_data(rom, output_path('OR_SPCInstruments.txt'), outfile_base)
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logger.info('Done. Enjoy.')
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logger.debug('Total Time: %s', time.process_time() - start)
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3
Main.py
3
Main.py
@@ -35,7 +35,6 @@ from source.item.FillUtil import create_item_pool_config, massage_item_pool, dis
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from source.overworld.EntranceShuffle2 import link_entrances_new
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from source.tools.BPS import create_bps_from_data
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from source.classes.CustomSettings import CustomSettings
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from source.classes.SFX import output_song_data
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version_number = '1.2.0.22'
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version_branch = '-u'
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@@ -406,8 +405,6 @@ def main(args, seed=None, fish=None):
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if world.players > 1 or world.teams > 1:
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outfilepname += f"_{world.player_names[player][team].replace(' ', '_')}" if world.player_names[player][team] != 'Player %d' % player else ''
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outfilesuffix = f'_{Settings.make_code(world, player)}' if not args.outputname else ''
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if args.shuffle_songinstruments:
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output_song_data(rom, output_path('OR_SPCInstruments.txt'), outfilebase)
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if args.bps:
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patchfile = output_path(f'{outfilebase}{outfilepname}{outfilesuffix}.bps')
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patch = create_bps_from_data(LocalRom(args.rom, patch=False).buffer, rom.buffer)
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@@ -263,7 +263,7 @@ def output_song_data(rom, filepath, outfilebase):
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if tracks > 0:
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outfile.write(' ' * tracks)
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outfile.write(f' = {rom.read_byte(snes_to_pc(next(iter(change.tracks.values()))[0])):02X}')
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def randomize_songinstruments(rom):
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# categorize instruments in pools
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