Move mirror portal off screen during mirror bonk in Crossed OW
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2
Rom.py
2
Rom.py
@@ -33,7 +33,7 @@ from source.classes.SFX import randomize_sfx
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = 'c5903112ffe302d1e9a3878ee720d1b3'
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RANDOMIZERBASEHASH = 'c1a00c60144c6cc5a6ef5f00617a9b38'
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class JsonRom(object):
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@@ -160,6 +160,13 @@ OWPreserveMirrorSprite:
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pla : lda #$de : pha ; in vanilla, if in dark world, jump to $05afdf
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rtl
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}
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OWMirrorSpriteMove:
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{
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lda.l OWMode+1 : and.b #!FLAG_OW_CROSSED : beq .return
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lda $1acf : eor #$80 : sta $1acf
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.return
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lda #$2c : jml.l $07A985 ; what we wrote over
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}
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OWFluteCancel:
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{
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