Merge remote-tracking branch 'codemann/OverworldShuffle' into codemann_OverworldShuffle
This commit is contained in:
@@ -177,6 +177,22 @@
|
||||
"full"
|
||||
]
|
||||
},
|
||||
"ow_layout": {
|
||||
"choices": [
|
||||
"vanilla",
|
||||
"grid",
|
||||
"wild"
|
||||
]
|
||||
},
|
||||
"ow_parallel": {
|
||||
"action": "store_true",
|
||||
"help": "suppress",
|
||||
"type": "bool"
|
||||
},
|
||||
"ow_unparallel": {
|
||||
"action": "store_true",
|
||||
"dest": "ow_parallel"
|
||||
},
|
||||
"ow_terrain": {
|
||||
"action": "store_true",
|
||||
"type": "bool"
|
||||
@@ -212,6 +228,15 @@
|
||||
"random"
|
||||
]
|
||||
},
|
||||
"ow_fog": {
|
||||
"action": "store_true",
|
||||
"help": "suppress",
|
||||
"type": "bool"
|
||||
},
|
||||
"ow_no_fog": {
|
||||
"action": "store_true",
|
||||
"dest": "ow_fog"
|
||||
},
|
||||
"shuffle": {
|
||||
"choices": [
|
||||
"vanilla",
|
||||
|
||||
@@ -235,14 +235,18 @@
|
||||
"the entrances vanilla."
|
||||
],
|
||||
"ow_shuffle": [
|
||||
"Deprecated, use ow_layout and ow_unparallel instead."
|
||||
],
|
||||
"ow_layout": [
|
||||
"This shuffles the layout of the overworld.",
|
||||
"Vanilla: All overworld transitions are connected the same",
|
||||
" way they were in the base game.",
|
||||
"Parallel: Overworld transitions are shuffled, but both worlds",
|
||||
" will have the same pattern/shape.",
|
||||
"Full: Overworld transitions are shuffled, but both worlds",
|
||||
" will have an independent map shape."
|
||||
"Grid: OW Screens are arranged on 8x8 grids and OW Transitions",
|
||||
" work according to this arrangement.",
|
||||
"Wild: OW Transitions are shuffled with no respect to geometric coherence."
|
||||
],
|
||||
"ow_unparallel": [
|
||||
"With OW Layout Shuffle, this no longer forces both worlds to have a matching layout." ],
|
||||
"ow_terrain": [
|
||||
"With OW Layout Shuffle, this allows land and water edges to be connected." ],
|
||||
"ow_crossed": [
|
||||
@@ -277,6 +281,9 @@
|
||||
" spots from being on any adjacent screen.",
|
||||
"Random: New flute spots will be generated with minimal bias."
|
||||
],
|
||||
"ow_no_fog": [
|
||||
"With OW Grid Layout Shuffle or Mixed, this disables the fog that prevents",
|
||||
"you from seeing unvisited screens on the overworld map." ],
|
||||
"door_shuffle": [
|
||||
"Select Door Shuffling Algorithm. (default: %(default)s)",
|
||||
"Basic: Doors are mixed within a single dungeon.",
|
||||
|
||||
Reference in New Issue
Block a user