Converting flute data to owid-based rather than by owslot

This commit is contained in:
codemann8
2023-09-25 19:19:03 -05:00
parent 9c04140134
commit 32c55cc0a5

2
Rom.py
View File

@@ -694,7 +694,7 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
offset = 0
data = flute_data[owid]
if world.is_tile_swapped(data[1], player):
if world.is_tile_swapped(owid, player):
offset = 0x40
write_int16(rom, snes_to_pc(0x02E849 + (o * 2)), owid + offset) # owid