Adding pre-aga Farmable locations to optional location list

This commit is contained in:
codemann8
2022-11-05 22:18:11 -05:00
parent 1756d22b5d
commit 371fe9f24f

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@@ -735,7 +735,7 @@ def create_playthrough(world):
prog_locations = [location for location in world.get_filled_locations() if location.item.advancement]
optional_locations = ['Trench 1 Switch', 'Trench 2 Switch', 'Ice Block Drop', 'Skull Star Tile']
optional_locations.extend(['Hyrule Castle Courtyard Tree Pull', 'Mountain Entry Area Tree Pull']) # adding pre-aga tree pulls
optional_locations.extend(['Lumberjack Area Bush Crab', 'South Pass Area Bush Crab']) # adding pre-aga bush crabs
optional_locations.extend(['Lumberjack Area Crab Drop', 'South Pass Area Crab Drop']) # adding pre-aga bush crabs
state_cache = [None]
collection_spheres = []
state = CollectionState(world)