Added Crossed OW to spoiler log when Grouped
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@@ -3141,7 +3141,18 @@ class Spoiler(object):
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if self.world.players > 1:
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outfile.write(str('(Player ' + str(player) + ')\n')) # player name
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outfile.write(self.maps[('swaps', player)]['text'] + '\n\n')
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# crossed groups
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for player in range(1, self.world.players + 1):
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if ('groups', player) in self.maps:
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outfile.write('OW Crossed Groups:\n')
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break
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for player in range(1, self.world.players + 1):
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if ('groups', player) in self.maps:
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if self.world.players > 1:
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outfile.write(str('(Player ' + str(player) + ')\n')) # player name
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outfile.write(self.maps[('groups', player)]['text'] + '\n\n')
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if self.overworlds:
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# overworld transitions
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outfile.write('\n'.join(['%s%s %s %s' % (f'{self.world.get_player_names(entry["player"])}: ' if self.world.players > 1 else '', self.world.fish.translate("meta","overworlds",entry['entrance']), '<=>' if entry['direction'] == 'both' else '<=' if entry['direction'] == 'exit' else '=>', self.world.fish.translate("meta","overworlds",entry['exit'])) for entry in self.overworlds.values()]))
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@@ -179,6 +179,24 @@ def link_overworld(world, player):
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if world.owCrossed[player] == 'grouped':
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ow_crossed_tiles = [[],[],[]]
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crossed_edges = shuffle_tiles(world, tile_groups, ow_crossed_tiles, player)
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# update spoiler
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s = list(map(lambda x: 'O' if x not in ow_crossed_tiles[0] else 'X', [i for i in range(0x40, 0x82)]))
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text_output = tile_swap_spoiler_table.replace('s', '%s') % ( s[0x02], s[0x07],
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s[0x00], s[0x03], s[0x05],
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s[0x00], s[0x02],s[0x03], s[0x05], s[0x07], s[0x0a], s[0x0f],
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s[0x0a], s[0x0f],
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s[0x10],s[0x11],s[0x12],s[0x13],s[0x14],s[0x15],s[0x16],s[0x17], s[0x10],s[0x11],s[0x12],s[0x13],s[0x14],s[0x15],s[0x16],s[0x17],
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s[0x18], s[0x1a],s[0x1b], s[0x1d],s[0x1e],
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s[0x22], s[0x25], s[0x1a], s[0x1d],
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s[0x28],s[0x29],s[0x2a],s[0x2b],s[0x2c],s[0x2d],s[0x2e],s[0x2f], s[0x18], s[0x1b], s[0x1e],
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s[0x30], s[0x32],s[0x33],s[0x34],s[0x35], s[0x37], s[0x22], s[0x25],
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s[0x3a],s[0x3b],s[0x3c], s[0x3f],
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s[0x28],s[0x29],s[0x2a],s[0x2b],s[0x2c],s[0x2d],s[0x2e],s[0x2f],
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s[0x40], s[0x32],s[0x33],s[0x34], s[0x37],
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s[0x30], s[0x35],
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s[0x41], s[0x3a],s[0x3b],s[0x3c], s[0x3f])
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world.spoiler.set_map('groups', text_output, ow_crossed_tiles, player)
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elif world.owCrossed[player] in ['limited', 'chaos']:
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crossed_edges = list()
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crossed_candidates = list()
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