Gui fixes for clocks/dungeon_counters
Map fix for settings
This commit is contained in:
4
CLI.py
4
CLI.py
@@ -188,7 +188,7 @@ def parse_arguments(argv, no_defaults=False):
|
||||
base game.
|
||||
''')
|
||||
parser.add_argument('--experimental', default=defval(settings["experimental"] != 0), help='Enable experimental features', action='store_true')
|
||||
parser.add_argument('--dungeon_counters', default=defval(settings["dungeon_counters"]), help='Enable dungeon chest counters', const='off', nargs='?', choices=['off', 'on', 'pickup'])
|
||||
parser.add_argument('--dungeon_counters', default=defval(settings["dungeon_counters"]), help='Enable dungeon chest counters', const='off', nargs='?', choices=['off', 'on', 'pickup', 'default'])
|
||||
parser.add_argument('--crystals_ganon', default=defval(settings["crystals_ganon"]), const='7', nargs='?', choices=['random', '0', '1', '2', '3', '4', '5', '6', '7'],
|
||||
help='''\
|
||||
How many crystals are needed to defeat ganon. Any other
|
||||
@@ -358,7 +358,7 @@ def get_settings():
|
||||
"keysanity": False,
|
||||
"door_shuffle": "basic",
|
||||
"experimental": 0,
|
||||
"dungeon_counters": "off",
|
||||
"dungeon_counters": "default",
|
||||
|
||||
"multi": 1,
|
||||
"names": "",
|
||||
|
||||
Reference in New Issue
Block a user