Fix for intensity 3 inverted lobbies if lobbies are chosen to be vanilla
Flooded pots not actually able to be flooded in some potshuffles
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2
Rom.py
2
Rom.py
@@ -729,6 +729,8 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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aga_portal = world.get_portal('Agahnims Tower', player)
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gt_portal = world.get_portal('Ganons Tower', player)
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aga_portal.exit_offset, gt_portal.exit_offset = gt_portal.exit_offset, aga_portal.exit_offset
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aga_portal.default = False
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gt_portal.default = False
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for portal in world.dungeon_portals[player]:
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if not portal.default:
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