fix(dropshuffle): minor drops do not increase counter if in the wrong dungeon

This commit is contained in:
aerinon
2024-03-14 12:54:19 -06:00
parent d5d55b8017
commit 4629285e7e
4 changed files with 8 additions and 2 deletions

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@@ -38,7 +38,7 @@ from source.enemizer.DamageTables import DamageTable
from source.enemizer.Enemizer import randomize_enemies
from source.rom.DataTables import init_data_tables
version_number = '1.4.1.7'
version_number = '1.4.1.8'
version_branch = '-u'
__version__ = f'{version_number}{version_branch}'

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@@ -141,6 +141,12 @@ These are now independent of retro mode and have three options: None, Random, an
# Patch Notes
* 1.4.1.8u
* HUD: New dungeon indicators based on common abbreviations
* OWG+HMG: EG is allowed to be armed
* Drop Shuffle: Fixed an issue with minor drops counting for the wrong dungeon
* Enemizer: Trinexx ice breath should be properly disabled if Trinexx is located outside of Turtle Rock
* Enemizer: Enemy bans
* 1.4.1.7u
* Some bugs around Triforce Pieces smoothed out
* Enemizer: No exception for mimics/eyegores in vanilla rooms if enemy logic is turned to off

2
Rom.py
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@@ -42,7 +42,7 @@ from source.enemizer.Enemizer import write_enemy_shuffle_settings
JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = '66890fefe34bb5878422322c5f952aa5'
RANDOMIZERBASEHASH = '67b9ede4928dac94a650e9e9396ef44a'
class JsonRom(object):

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