basepatch changes
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2
.gitignore
vendored
2
.gitignore
vendored
@@ -34,3 +34,5 @@ get-pip.py
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venv
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test
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*.zspr
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data/base2current.json
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6
Rom.py
6
Rom.py
@@ -27,7 +27,7 @@ from EntranceShuffle import door_addresses, exit_ids
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '30147375153cc57197805eddf38c2a23'
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RANDOMIZERBASEHASH = '8350a310f10293f2ef2b84305bad489e'
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class JsonRom(object):
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@@ -1293,9 +1293,9 @@ def patch_rom(world, rom, player, team, enemized):
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# Set basepatch switches for the futuro mode
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if world.futuro[player]:
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rom.write_byte(0x18008D, 0x00)
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else:
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rom.write_byte(0x18008D, 0x01)
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else:
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rom.write_byte(0x18008D, 0x00)
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equip[0x343] = min(equip[0x343], starting_max_bombs)
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rom.write_byte(0x180034, starting_max_bombs)
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@@ -185,7 +185,7 @@
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"randomizer.item.retro": "Retro mode (universal keys)",
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"randomizer.item.futuro": "Futuro mode (OoT-like start)",
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"randomizer.item.futuro": "Futuro",
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"randomizer.item.worldstate": "World State",
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"randomizer.item.worldstate.standard": "Standard",
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@@ -1,6 +1,7 @@
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{
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"checkboxes": {
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"retro": { "type": "checkbox" }
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"retro": { "type": "checkbox" },
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"futuro": { "type": "checkbox" }
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},
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"leftItemFrame": {
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"worldstate": {
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