basepatch changes

This commit is contained in:
StructuralMike
2021-03-04 21:35:45 +01:00
parent f8e6692dea
commit 464dd652c6
6 changed files with 9 additions and 6 deletions

2
.gitignore vendored
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@@ -34,3 +34,5 @@ get-pip.py
venv
test
*.zspr
data/base2current.json

6
Rom.py
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@@ -27,7 +27,7 @@ from EntranceShuffle import door_addresses, exit_ids
JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = '30147375153cc57197805eddf38c2a23'
RANDOMIZERBASEHASH = '8350a310f10293f2ef2b84305bad489e'
class JsonRom(object):
@@ -1293,9 +1293,9 @@ def patch_rom(world, rom, player, team, enemized):
# Set basepatch switches for the futuro mode
if world.futuro[player]:
rom.write_byte(0x18008D, 0x00)
else:
rom.write_byte(0x18008D, 0x01)
else:
rom.write_byte(0x18008D, 0x00)
equip[0x343] = min(equip[0x343], starting_max_bombs)
rom.write_byte(0x180034, starting_max_bombs)

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@@ -185,7 +185,7 @@
"randomizer.item.retro": "Retro mode (universal keys)",
"randomizer.item.futuro": "Futuro mode (OoT-like start)",
"randomizer.item.futuro": "Futuro",
"randomizer.item.worldstate": "World State",
"randomizer.item.worldstate.standard": "Standard",

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@@ -1,6 +1,7 @@
{
"checkboxes": {
"retro": { "type": "checkbox" }
"retro": { "type": "checkbox" },
"futuro": { "type": "checkbox" }
},
"leftItemFrame": {
"worldstate": {