Version bump 0.1.6.8

This commit is contained in:
codemann8
2021-07-18 06:10:27 -05:00
parent 36f60c78b0
commit 4c1412f2de
2 changed files with 6 additions and 2 deletions

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@@ -1,5 +1,10 @@
# Changelog
### 0.1.6.8
- Implemented a smarter Balanced Flute Shuffle algorithm
- Fixed Collection Rate in credits
- Removed sortedcontainers dependency
### 0.1.6.7
- Mountain Entry and West Death Mountain are now Swapped independently (Old Man rescue is always in your starting world)
- Fixed issue with AT/GT access logic
@@ -7,7 +12,6 @@
- Fixed Boss Music when boss room is entered thru straight stairs
- Suppressed in-dungeon music changes when DR is enabled
- Fixed issue with Pyramid Exit exiting to wrong location in ER
- Removed sortedcontainers dependency
- ~~Merged DR v0.4.0.11 - Various DR changes~~
### 0.1.6.6

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@@ -2,7 +2,7 @@ import random, logging, copy
from BaseClasses import OWEdge, WorldType, RegionType, Direction, Terrain, PolSlot
from OWEdges import OWTileRegions, OWTileGroups, OWEdgeGroups, OpenStd, parallel_links, IsParallel
__version__ = '0.1.6.7-u'
__version__ = '0.1.6.8-u'
def link_overworld(world, player):
# setup mandatory connections