Version bump 0.1.6.8
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# Changelog
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### 0.1.6.8
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- Implemented a smarter Balanced Flute Shuffle algorithm
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- Fixed Collection Rate in credits
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- Removed sortedcontainers dependency
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### 0.1.6.7
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- Mountain Entry and West Death Mountain are now Swapped independently (Old Man rescue is always in your starting world)
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- Fixed issue with AT/GT access logic
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- Fixed Boss Music when boss room is entered thru straight stairs
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- Suppressed in-dungeon music changes when DR is enabled
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- Fixed issue with Pyramid Exit exiting to wrong location in ER
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- Removed sortedcontainers dependency
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- ~~Merged DR v0.4.0.11 - Various DR changes~~
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### 0.1.6.6
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@@ -2,7 +2,7 @@ import random, logging, copy
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from BaseClasses import OWEdge, WorldType, RegionType, Direction, Terrain, PolSlot
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from OWEdges import OWTileRegions, OWTileGroups, OWEdgeGroups, OpenStd, parallel_links, IsParallel
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__version__ = '0.1.6.7-u'
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__version__ = '0.1.6.8-u'
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def link_overworld(world, player):
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# setup mandatory connections
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