Removed and fixed unnecessary rules for OW locations
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6
Rules.py
6
Rules.py
@@ -438,9 +438,9 @@ def default_rules(world, player):
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set_rule(world.get_location('Potion Shop', player), lambda state: state.has('Mushroom', player))
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set_rule(world.get_location('Zora\'s Ledge', player), lambda state: state.has('Flippers', player))
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set_rule(world.get_location('Flute Spot', player), lambda state: state.has('Shovel', player))
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set_rule(world.get_location('Bombos Tablet', player), lambda state: state.has('Book of Mudora', player) and state.has_beam_sword(player) and state.has_Mirror(player))
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set_rule(world.get_location('Frog', player), lambda state: state.can_lift_heavy_rocks(player)) # will get automatic moon pearl requirement
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set_rule(world.get_location('Catfish', player), lambda state: state.can_lift_rocks(player))
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set_rule(world.get_location('Bombos Tablet', player), lambda state: state.has('Book of Mudora', player) and state.has_beam_sword(player))
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set_rule(world.get_location('Frog', player), lambda state: state.has_Pearl(player) and state.can_lift_heavy_rocks(player)) # will get automatic moon pearl requirement
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set_rule(world.get_location('Catfish', player), lambda state: state.has_Pearl(player))
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# Entrance Access
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set_rule(world.get_entrance('Lumberjack Tree Tree', player), lambda state: state.has_Boots(player) and state.has('Beat Agahnim 1', player))
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