Fix minor issue with shuffle_ganon option missing player check

This commit is contained in:
codemann8
2024-12-21 18:57:28 -06:00
parent f1c681bb1f
commit 507fbeece9
2 changed files with 2 additions and 2 deletions

View File

@@ -71,7 +71,6 @@ class World(object):
self.fix_palaceofdarkness_exit = {}
self.fix_trock_exit = {}
self.shuffle_ganon = shuffle_ganon
self.fix_gtower_exit = self.shuffle_ganon
self.custom = custom
self.customitemarray = customitemarray
self.can_take_damage = True
@@ -133,6 +132,7 @@ class World(object):
set_player_attr('fix_skullwoods_exit', self.shuffle[player] not in ['vanilla', 'simple', 'restricted', 'dungeonssimple'] or self.doorShuffle[player] not in ['vanilla'])
set_player_attr('fix_palaceofdarkness_exit', self.shuffle[player] not in ['vanilla', 'simple', 'restricted', 'dungeonssimple'])
set_player_attr('fix_trock_exit', self.shuffle[player] not in ['vanilla', 'simple', 'restricted', 'dungeonssimple'])
set_player_attr('fix_gtower_exit', self.shuffle_ganon[player] > 0)
set_player_attr('can_access_trock_eyebridge', None)
set_player_attr('can_access_trock_front', None)
set_player_attr('can_access_trock_big_chest', None)