Fix issue with smith getting deleted on s+q due to bomb walls

This commit is contained in:
codemann8
2024-12-21 18:49:03 -06:00
parent 3d002c26f3
commit f1c681bb1f

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@@ -1404,6 +1404,9 @@ def can_reach_smith(world, player):
if world.logic[player] in ['noglitches', 'minorglitches'] and not world.is_tile_swapped(0x29, player):
blank_state.collect(ItemFactory('Titans Mitts', player), True)
blank_state.collect(ItemFactory('Moon Pearl', player), True)
if not world.bombbag[player]:
blank_state.collect(ItemFactory('Farmable Bombs', player), True)
blank_state.collect(ItemFactory('Farmable Rupees', player), True)
found = False
explored_regions = list()