Fix minor issue with shuffle_ganon option missing player check

This commit is contained in:
codemann8
2024-12-21 18:57:28 -06:00
parent f1c681bb1f
commit 507fbeece9
2 changed files with 2 additions and 2 deletions

View File

@@ -504,7 +504,7 @@ def remove_from_list(t_list, removals):
def do_holes_and_linked_drops(entrances, exits, avail, cross_world):
holes_to_shuffle = [x for x in entrances if x in drop_map]
if not avail.world.shuffle_ganon:
if not avail.world.shuffle_ganon[avail.player]:
if avail.world.is_tile_swapped(0x1b, avail.player) and 'Inverted Pyramid Hole' in holes_to_shuffle:
connect_entrance('Inverted Pyramid Hole', 'Pyramid', avail)
connect_two_way('Pyramid Entrance', 'Pyramid Exit', avail)