New baserom (31.0.5)

Updated release notes
This commit is contained in:
aerinon
2020-06-23 16:43:15 -06:00
parent a51820e2cf
commit 50f55b8008
4 changed files with 9 additions and 12 deletions

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@@ -24,7 +24,7 @@ from Fill import distribute_items_cutoff, distribute_items_staleness, distribute
from ItemList import generate_itempool, difficulties, fill_prizes
from Utils import output_path, parse_player_names
__version__ = '0.1.0.8-u'
__version__ = '0.1.0.9-u'
class EnemizerError(RuntimeError):
pass

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@@ -5,17 +5,18 @@
* Spoiler lists bosses (multiworld compatible)
* Bombs escape not valid for Crossed Dungeon
* Graph algorithm speed improvement for placements and playthrough
* TT Attic Hint tile should have a crystal switch accessible now
* Updated to v.31.0.5
### Experimental features
* Open "Edge" transitions can now be linked with normal doors
* "Straight" staircases (the ones similar to normal doors) can be linked with both normal doors and edges
#### Couple of temporary debug features added:
* Couple of temporary debug features added:
* Total item count displays where TFH's goal usually does
* A red square appears in the upper right corner of the hud if the castle gate is closed
* A red square appears in the upper right corner of the hud if the castle gate is closed
# Bug Fixes
@@ -27,8 +28,4 @@
* Swamp flooded ladders in the basement now requires Flippers
* PoD EG Glitch gets killed on transitions (Only when DR is on)
* Problem with standard logic fixed wanting you to pass through the tapestry backwards to rescue Zelda
##### In Progress
* TT Attic Hint tile should have a crystal switch accessible now
* Different key logic rules in development
* Fixed SRAM corruption issues (we believe)

4
Rom.py
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@@ -22,7 +22,7 @@ from EntranceShuffle import door_addresses, exit_ids
JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = 'b2badac693edd0880357f5a75a3e60d7'
RANDOMIZERBASEHASH = 'ebd479fdf1152d9a093c56ce57e13571'
class JsonRom(object):
@@ -2137,7 +2137,7 @@ def patch_shuffled_dark_sanc(world, rom, player):
# 24B116 and 20BAD8
compass_r_addr = 0x123116 # a9 90 24 8f 9a c7 7e
compass_w_addr = 0x103af6 # e2 20 ad 0c 04 c9 00 d0
compass_w_addr = 0x103b2c # e2 20 ad 0c 04 c9 00 d0
def compass_code_good(rom):

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