Added Zelda Delivered rule to Flute usage if Standard
This commit is contained in:
@@ -1365,6 +1365,8 @@ class CollectionState(object):
|
|||||||
return self.has('Fire Rod', player) or self.has('Lamp', player)
|
return self.has('Fire Rod', player) or self.has('Lamp', player)
|
||||||
|
|
||||||
def can_flute(self, player):
|
def can_flute(self, player):
|
||||||
|
if self.world.mode[player] == 'standard' and not self.has('Zelda Delivered', player):
|
||||||
|
return False
|
||||||
if any(map(lambda i: i.name in ['Ocarina', 'Ocarina (Activated)'], self.world.precollected_items)):
|
if any(map(lambda i: i.name in ['Ocarina', 'Ocarina (Activated)'], self.world.precollected_items)):
|
||||||
return True
|
return True
|
||||||
lw = self.world.get_region('Kakariko Area', player)
|
lw = self.world.get_region('Kakariko Area', player)
|
||||||
|
|||||||
Reference in New Issue
Block a user