Removing Central Bonk Rocks from Tile Swap pool in Standard
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@@ -20,14 +20,14 @@ def link_overworld(world, player):
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if world.owSwap[player] != 'vanilla':
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tile_groups = {}
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for (name, groupType) in OWTileGroups.keys():
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if world.mode[player] != 'standard' or name not in ['Castle', 'Links']:
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if world.mode[player] != 'standard' or name not in ['Castle', 'Links', 'Central Bonk Rocks']:
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if world.shuffle[player] in ['vanilla', 'simple', 'dungeonssimple']:
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tile_groups[(name,)] = ([], [], [])
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else:
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tile_groups[(name, groupType)] = ([], [], [])
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for (name, groupType) in OWTileGroups.keys():
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if world.mode[player] != 'standard' or name not in ['Castle', 'Links']:
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if world.mode[player] != 'standard' or name not in ['Castle', 'Links', 'Central Bonk Rocks']:
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(owids, lw_regions, dw_regions) = OWTileGroups[(name, groupType,)]
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if world.shuffle[player] in ['vanilla', 'simple', 'dungeonssimple']:
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(exist_owids, exist_lw_regions, exist_dw_regions) = tile_groups[(name,)]
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2
Rom.py
2
Rom.py
@@ -31,7 +31,7 @@ from OverworldShuffle import default_flute_connections, flute_data
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = 'f0a6138148c13414ff4dc89dc0101de6'
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RANDOMIZERBASEHASH = 'e081da80a32d9341010895b8fcb5ec77'
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class JsonRom(object):
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