Removing Central Bonk Rocks from Tile Swap pool in Standard

This commit is contained in:
codemann8
2021-07-08 20:28:18 -05:00
parent c6e0f4fc14
commit 5373a6ea85
3 changed files with 3 additions and 3 deletions

View File

@@ -20,14 +20,14 @@ def link_overworld(world, player):
if world.owSwap[player] != 'vanilla':
tile_groups = {}
for (name, groupType) in OWTileGroups.keys():
if world.mode[player] != 'standard' or name not in ['Castle', 'Links']:
if world.mode[player] != 'standard' or name not in ['Castle', 'Links', 'Central Bonk Rocks']:
if world.shuffle[player] in ['vanilla', 'simple', 'dungeonssimple']:
tile_groups[(name,)] = ([], [], [])
else:
tile_groups[(name, groupType)] = ([], [], [])
for (name, groupType) in OWTileGroups.keys():
if world.mode[player] != 'standard' or name not in ['Castle', 'Links']:
if world.mode[player] != 'standard' or name not in ['Castle', 'Links', 'Central Bonk Rocks']:
(owids, lw_regions, dw_regions) = OWTileGroups[(name, groupType,)]
if world.shuffle[player] in ['vanilla', 'simple', 'dungeonssimple']:
(exist_owids, exist_lw_regions, exist_dw_regions) = tile_groups[(name,)]