Changing retro so bottle vendor fish prize gives a key instead of arrows
This commit is contained in:
5
Rom.py
5
Rom.py
@@ -38,7 +38,7 @@ from source.dungeon.RoomList import Room0127
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '497c4ca85d803687a8de846211824bd7'
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RANDOMIZERBASEHASH = '614fa2fcbb4644beddadcf356e121d5a'
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class JsonRom(object):
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@@ -1582,7 +1582,8 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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rom.write_byte(0x301FC, 0xDA if world.bow_mode[player].startswith('retro') else 0xE1) # rupees replace arrows under pots
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if enemized:
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rom.write_byte(0x1B152e, 0xDA if world.bow_mode[player].startswith('retro') else 0xE1)
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rom.write_byte(0x30052, 0xDB if world.bow_mode[player].startswith('retro') else 0xE2) # replace arrows in fish prize from bottle merchant
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if world.bow_mode[player].startswith('retro'):
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rom.write_byte(0x30052, 0xE4 if world.keyshuffle[player] == 'universal' else 0xDB) # replace arrows in fish prize from bottle merchant
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rom.write_bytes(0xECB4E, [0xA9, 0x00, 0xEA, 0xEA] if world.bow_mode[player].startswith('retro') else [0xAF, 0x77, 0xF3, 0x7E]) # Thief steals rupees instead of arrows
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rom.write_bytes(0xF0D96, [0xA9, 0x00, 0xEA, 0xEA] if world.bow_mode[player].startswith('retro') else [0xAF, 0x77, 0xF3, 0x7E]) # Pikit steals rupees instead of arrows
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rom.write_bytes(0xEDA5, [0x35, 0x41] if world.bow_mode[player].startswith('retro') else [0x43, 0x44]) # Chest game gives rupees instead of arrows
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