Remove hovers in waterway from drop pool

This commit is contained in:
aerinon
2023-08-04 10:48:59 -06:00
parent 627168e771
commit 5d3c401f1f
2 changed files with 3 additions and 4 deletions

View File

@@ -867,7 +867,6 @@ def init_lookups(ctx):
location_id = Regions.pot_address(pot_index, super_tile) location_id = Regions.pot_address(pot_index, super_tile)
ctx.lookup_name_to_id[loc_name] = location_id ctx.lookup_name_to_id[loc_name] = location_id
ctx.lookup_id_to_name[location_id] = loc_name ctx.lookup_id_to_name[location_id] = loc_name
logging.info('Init Lookups')
uw_table = DataTables.get_uw_enemy_table() uw_table = DataTables.get_uw_enemy_table()
key_drop_data = {(v[1][1], v[1][2]): k for k, v in PotShuffle.key_drop_data.items() if v[1] == 'Drop'} key_drop_data = {(v[1][1], v[1][2]): k for k, v in PotShuffle.key_drop_data.items() if v[1] == 'Drop'}
for super_tile, enemy_list in uw_table.room_map.items(): for super_tile, enemy_list in uw_table.room_map.items():

View File

@@ -701,9 +701,9 @@ def init_vanilla_sprites():
create_sprite(0x0016, EnemySprite.Blob, 0x00, 0, 0x15, 0x08, 'Swamp C') create_sprite(0x0016, EnemySprite.Blob, 0x00, 0, 0x15, 0x08, 'Swamp C')
create_sprite(0x0016, EnemySprite.BlueBari, 0x00, 0, 0x15, 0x09, 'Swamp C') create_sprite(0x0016, EnemySprite.BlueBari, 0x00, 0, 0x15, 0x09, 'Swamp C')
create_sprite(0x0016, EnemySprite.Blob, 0x00, 0, 0x10, 0x0a, 'Swamp I') create_sprite(0x0016, EnemySprite.Blob, 0x00, 0, 0x10, 0x0a, 'Swamp I')
create_sprite(0x0016, EnemySprite.Hover, 0x00, 1, 0x0c, 0x18, 'Swamp Waterway', fix=True) create_sprite(0x0016, EnemySprite.Hover, 0x00, 1, 0x0c, 0x18, 'Swamp Waterway', False, fix=True)
create_sprite(0x0016, EnemySprite.Hover, 0x00, 1, 0x07, 0x1b, 'Swamp Waterway', fix=True) create_sprite(0x0016, EnemySprite.Hover, 0x00, 1, 0x07, 0x1b, 'Swamp Waterway', False, fix=True)
create_sprite(0x0016, EnemySprite.Hover, 0x00, 1, 0x14, 0x1b, 'Swamp Waterway', fix=True) create_sprite(0x0016, EnemySprite.Hover, 0x00, 1, 0x14, 0x1b, 'Swamp Waterway', False, fix=True)
create_sprite(0x0017, EnemySprite.Bumper, 0x00, 0, 0x07, 0x0b, 'Hera 5F') create_sprite(0x0017, EnemySprite.Bumper, 0x00, 0, 0x07, 0x0b, 'Hera 5F')
create_sprite(0x0017, EnemySprite.Bumper, 0x00, 0, 0x10, 0x0e, 'Hera 5F') create_sprite(0x0017, EnemySprite.Bumper, 0x00, 0, 0x10, 0x0e, 'Hera 5F')
create_sprite(0x0017, EnemySprite.Bumper, 0x00, 0, 0x07, 0x16, 'Hera 5F') create_sprite(0x0017, EnemySprite.Bumper, 0x00, 0, 0x07, 0x16, 'Hera 5F')