Merge pull request #67 from compiling/HintFix
Fix Ganon's Silvers hint for crossed dungeon shuffle
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@@ -545,7 +545,6 @@ def cross_dungeon(world, player):
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reassign_boss('GT Lanmolas 2', 'middle', builder, gt, world, player)
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reassign_boss('GT Moldorm', 'top', builder, gt, world, player)
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if world.hints[player]:
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refine_hints(dungeon_builders)
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@@ -390,9 +390,9 @@ dungeon_hints = {
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'Tower of Hera': 'in Tower of Hera',
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'Agahnims Tower': 'in Castle Tower',
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'Palace of Darkness': 'in Palace of Darkness',
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'Swamp Palace': 'in Swamp Palace)',
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'Swamp Palace': 'in Swamp Palace',
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'Skull Woods': 'in Skull Woods',
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'Thieves Town': 'in Thieves\' Town)',
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'Thieves Town': 'in Thieves\' Town',
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'Ice Palace': 'in Ice Palace',
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'Misery Mire': 'in Misery Mire',
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'Turtle Rock': 'in Turtle Rock',
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2
Rom.py
2
Rom.py
@@ -2358,12 +2358,12 @@ HintLocations = ['telepathic_tile_eastern_palace',
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InconvenientLocations = ['Spike Cave',
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'Sahasrahla',
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'Purple Chest',
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'Tower of Hera - Big Key Chest',
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'Magic Bat']
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InconvenientDungeonLocations = ['Swamp Left',
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'Mire Left',
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'Eastern Palace - Big Key Chest',
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'Tower of Hera - Big Key Chest',
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'Thieves\' Town - Big Chest',
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'Ice Palace - Big Chest',
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'Ganons Tower - Big Chest']
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