Refine hints for crossed dungeon shuffle regardless of the hints setting, since they are also used for the Ganon silvers hint.
Move Hera Basement to the list of inconvenient dungeon locations to exclude it from crossed shuffle.
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@@ -545,8 +545,7 @@ def cross_dungeon(world, player):
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reassign_boss('GT Lanmolas 2', 'middle', builder, gt, world, player)
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reassign_boss('GT Moldorm', 'top', builder, gt, world, player)
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if world.hints[player]:
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refine_hints(dungeon_builders)
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refine_hints(dungeon_builders)
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def assign_cross_keys(dungeon_builders, world, player):
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@@ -390,9 +390,9 @@ dungeon_hints = {
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'Tower of Hera': 'in Tower of Hera',
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'Agahnims Tower': 'in Castle Tower',
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'Palace of Darkness': 'in Palace of Darkness',
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'Swamp Palace': 'in Swamp Palace)',
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'Swamp Palace': 'in Swamp Palace',
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'Skull Woods': 'in Skull Woods',
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'Thieves Town': 'in Thieves\' Town)',
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'Thieves Town': 'in Thieves\' Town',
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'Ice Palace': 'in Ice Palace',
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'Misery Mire': 'in Misery Mire',
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'Turtle Rock': 'in Turtle Rock',
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2
Rom.py
2
Rom.py
@@ -2358,12 +2358,12 @@ HintLocations = ['telepathic_tile_eastern_palace',
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InconvenientLocations = ['Spike Cave',
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'Sahasrahla',
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'Purple Chest',
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'Tower of Hera - Big Key Chest',
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'Magic Bat']
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InconvenientDungeonLocations = ['Swamp Left',
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'Mire Left',
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'Eastern Palace - Big Key Chest',
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'Tower of Hera - Big Key Chest',
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'Thieves\' Town - Big Chest',
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'Ice Palace - Big Chest',
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'Ganons Tower - Big Chest']
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