Fixed key total autotracking after prior default key total HUD change
This commit is contained in:
10
Rom.py
10
Rom.py
@@ -1382,9 +1382,13 @@ def patch_rom(world, rom, player, team, is_mystery=False, rom_header=None):
|
||||
| (0x04 if world.mapshuffle[player] != 'none' else 0x00)
|
||||
| (0x08 if world.bigkeyshuffle[player] != 'none' else 0x00))) # free roaming item text boxes
|
||||
rom.write_byte(0x18003B, 0x01 if world.mapshuffle[player] not in ['none', 'nearby'] else 0x00) # maps showing crystals on overworld
|
||||
if world.keyshuffle[player] != 'universal' and (world.mapshuffle[player] not in ['none', 'nearby'] or world.doorShuffle[player] != 'vanilla'
|
||||
or world.dropshuffle[player] != 'none' or world.pottery[player] not in ['none', 'cave']):
|
||||
rom.write_byte(0x18003A, 0x01) # show key counts on map pickup
|
||||
map_hud_mode = 0x00
|
||||
if world.dungeon_counters[player] == 'on':
|
||||
map_hud_mode = 0x02 # always on
|
||||
elif world.keyshuffle[player] != 'universal' and (world.mapshuffle[player] not in ['none', 'nearby'] or world.doorShuffle[player] != 'vanilla'
|
||||
or world.dropshuffle[player] != 'none' or world.pottery[player] not in ['none', 'cave'] or world.dungeon_counters[player] == 'pickup'):
|
||||
map_hud_mode = 0x01 # show on pickup
|
||||
rom.write_byte(0x18003A, map_hud_mode)
|
||||
|
||||
# compasses showing dungeon count
|
||||
compass_mode = 0x80 if world.compassshuffle[player] not in ['none', 'nearby'] else 0x00
|
||||
|
||||
Reference in New Issue
Block a user