Fix pottery to retain gfx during map check
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2
Rom.py
2
Rom.py
@@ -38,7 +38,7 @@ from source.dungeon.RoomList import Room0127
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = 'c24de4a717cea429d20d0e5510df2edd'
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RANDOMIZERBASEHASH = 'f5f779f1820204cd019ca5293594f955'
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class JsonRom(object):
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