Update text

Add ganon jokes for when there are no silvers
This commit is contained in:
aerinon
2021-06-23 13:42:23 -06:00
parent 11dcc719fb
commit 62fff1f6e1
4 changed files with 110 additions and 13 deletions

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@@ -27,7 +27,7 @@ from Fill import sell_potions, sell_keys, balance_multiworld_progression, balanc
from ItemList import generate_itempool, difficulties, fill_prizes, customize_shops from ItemList import generate_itempool, difficulties, fill_prizes, customize_shops
from Utils import output_path, parse_player_names from Utils import output_path, parse_player_names
__version__ = '0.4.0.7-u' __version__ = '0.4.0.8-u'
class EnemizerError(RuntimeError): class EnemizerError(RuntimeError):

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@@ -14,6 +14,9 @@ Thanks to qadan, cheuer, & compiling
# Bug Fixes and Notes. # Bug Fixes and Notes.
* 0.4.0.8
* Ganon jokes added for when silvers aren't available
* Some text updated (Blind jokes, uncle text)
* 0.4.0.7 * 0.4.0.7
* Reduce flashing option added * Reduce flashing option added
* Sprite author credit added * Sprite author credit added

25
Rom.py
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@@ -19,7 +19,8 @@ from KeyDoorShuffle import count_locations_exclude_logic
from Regions import location_table, shop_to_location_table, retro_shops from Regions import location_table, shop_to_location_table, retro_shops
from RoomData import DoorKind from RoomData import DoorKind
from Text import MultiByteTextMapper, CompressedTextMapper, text_addresses, Credits, TextTable from Text import MultiByteTextMapper, CompressedTextMapper, text_addresses, Credits, TextTable
from Text import Uncle_texts, Ganon1_texts, TavernMan_texts, Sahasrahla2_texts, Triforce_texts, Blind_texts, BombShop2_texts, junk_texts from Text import Uncle_texts, Ganon1_texts, Ganon_Phase_3_No_Silvers_texts, TavernMan_texts, Sahasrahla2_texts
from Text import Triforce_texts, Blind_texts, BombShop2_texts, junk_texts
from Text import KingsReturn_texts, Sanctuary_texts, Kakariko_texts, Blacksmiths_texts, DeathMountain_texts, LostWoods_texts, WishingWell_texts, DesertPalace_texts, MountainTower_texts, LinksHouse_texts, Lumberjacks_texts, SickKid_texts, FluteBoy_texts, Zora_texts, MagicShop_texts, Sahasrahla_names from Text import KingsReturn_texts, Sanctuary_texts, Kakariko_texts, Blacksmiths_texts, DeathMountain_texts, LostWoods_texts, WishingWell_texts, DesertPalace_texts, MountainTower_texts, LinksHouse_texts, Lumberjacks_texts, SickKid_texts, FluteBoy_texts, Zora_texts, MagicShop_texts, Sahasrahla_names
from Utils import output_path, local_path, int16_as_bytes, int32_as_bytes, snes_to_pc from Utils import output_path, local_path, int16_as_bytes, int32_as_bytes, snes_to_pc
from Items import ItemFactory from Items import ItemFactory
@@ -2133,24 +2134,30 @@ def write_strings(rom, world, player, team):
# We still need the older hints of course. Those are done here. # We still need the older hints of course. Those are done here.
no_silver_text = Ganon_Phase_3_No_Silvers_texts[random.randint(0, len(Ganon_Phase_3_No_Silvers_texts) - 1)]
silverarrows = world.find_items('Silver Arrows', player) silverarrows = world.find_items('Silver Arrows', player)
random.shuffle(silverarrows) random.shuffle(silverarrows)
silverarrow_hint = (' %s?' % hint_text(silverarrows[0]).replace('Ganon\'s', 'my')) if silverarrows else '?\nI think not!' if silverarrows:
tt['ganon_phase_3_no_silvers'] = 'Did you find the silver arrows%s' % silverarrow_hint hint_phrase = hint_text(silverarrows[0]).replace("Ganon's", "my")
tt['ganon_phase_3_no_silvers_alt'] = 'Did you find the silver arrows%s' % silverarrow_hint silverarrow_hint = f'Did you find the silver arrows {hint_phrase}?'
else:
silverarrow_hint = no_silver_text
tt['ganon_phase_3_no_silvers'] = silverarrow_hint
tt['ganon_phase_3_no_silvers_alt'] = silverarrow_hint
prog_bow_locs = world.find_items('Progressive Bow', player) prog_bow_locs = world.find_items('Progressive Bow', player)
distinguished_prog_bow_loc = next((location for location in prog_bow_locs if location.item.code == 0x65), None) distinguished_prog_bow_loc = next((location for location in prog_bow_locs if location.item.code == 0x65), None)
progressive_silvers = world.difficulty_requirements[player].progressive_bow_limit >= 2 or world.swords[player] == 'swordless' progressive_silvers = world.difficulty_requirements[player].progressive_bow_limit >= 2 or world.swords[player] == 'swordless'
if distinguished_prog_bow_loc: if distinguished_prog_bow_loc:
prog_bow_locs.remove(distinguished_prog_bow_loc) prog_bow_locs.remove(distinguished_prog_bow_loc)
silverarrow_hint = (' %s?' % hint_text(distinguished_prog_bow_loc).replace('Ganon\'s', 'my')) if progressive_silvers else '?\nI think not!' hint_phrase = hint_text(distinguished_prog_bow_loc).replace("Ganon's", "my")
tt['ganon_phase_3_no_silvers'] = 'Did you find the silver arrows%s' % silverarrow_hint silverarrow_hint = f'Did you find the silver arrows {hint_phrase}?' if progressive_silvers else no_silver_text
tt['ganon_phase_3_no_silvers'] = silverarrow_hint
if any(prog_bow_locs): if any(prog_bow_locs):
silverarrow_hint = (' %s?' % hint_text(random.choice(prog_bow_locs)).replace('Ganon\'s', 'my')) if progressive_silvers else '?\nI think not!' hint_phrase = hint_text(random.choice(prog_bow_locs)).replace("Ganon's", "my")
tt['ganon_phase_3_no_silvers_alt'] = 'Did you find the silver arrows%s' % silverarrow_hint silverarrow_hint = f'Did you find the silver arrows {hint_phrase}?' if progressive_silvers else no_silver_text
tt['ganon_phase_3_no_silvers_alt'] = silverarrow_hint
crystal5 = world.find_items('Crystal 5', player)[0] crystal5 = world.find_items('Crystal 5', player)[0]
crystal6 = world.find_items('Crystal 6', player)[0] crystal6 = world.find_items('Crystal 6', player)[0]

93
Text.py
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@@ -21,13 +21,14 @@ text_addresses = {'Pedestal': (0x180300, 256),
Uncle_texts = [ Uncle_texts = [
# these ones are er specific
'Good Luck!\nYou will need it.', 'Good Luck!\nYou will need it.',
'Forward this message to 10 other people or this seed will be awful.', 'Forward this message to 10 other people or this seed will be awful.',
'I hope you like your seeds bootless and fluteless.', 'I hope you like your seeds bootless and fluteless.',
'10\n9\n8\n7\n6\n5\n4\n3\n2\n1\nGo!', '10\n9\n8\n7\n6\n5\n4\n3\n2\n1\nGo!',
'I\'m off to visit cousin Fritzl.', 'I\'m off to visit cousin Fritzl.',
'Don\'t forget to check Antlion Cave.' 'Don\'t forget to check Antlion Cave.'
] * 2 + [ # these ones are from web randomizer
"We're out of\nWeetabix. To\nthe store!", "We're out of\nWeetabix. To\nthe store!",
"This seed is\nbootless\nuntil boots.", "This seed is\nbootless\nuntil boots.",
"Why do we only\nhave one bed?", "Why do we only\nhave one bed?",
@@ -66,15 +67,32 @@ Uncle_texts = [
"Get to the\nchop...\ncastle!", "Get to the\nchop...\ncastle!",
"Come with me\nif you want\nto live", "Come with me\nif you want\nto live",
"I must go\nmy planet\nneeds me", "I must go\nmy planet\nneeds me",
"Are we in\ngo mode yet?",
"Darn, I\nthought this\nwas combo.",
"Don't check\nanything I\nwouldn't!",
"I know where\nthe bow is!\n",
"This message\nwill self\ndestruct.",
"Time to cast\nMeteo on\nGanon!",
"I have a\nlong, full\nlife ahead!",
"Why did that\nsoda have a\nskull on it?",
"Something\nrandom just\ncame up.",
"I'm bad at\nthis. Can you\ndo it for me?",
"Link!\n Wake up!\n ... Bye!",
"Text me when\nyou hit\ngo mode.",
"Turn off the\nstove before\nyou leave.",
"It's raining.\nI'm taking\nthe umbrella.",
"Count to 30.\nThen come\nfind me.",
"Gonna shuffle\nall the items\nreal quick."
] ]
Triforce_texts = [ Triforce_texts = [
# these ones are er specific
'Product has Hole in center. Bad seller, 0 out of 5.', 'Product has Hole in center. Bad seller, 0 out of 5.',
'Who stole the fourth triangle?', 'Who stole the fourth triangle?',
'Trifource?\nMore Like Tritrice, am I right?' 'Trifource?\nMore Like Tritrice, am I right?'
'\n Well Done!', '\n Well Done!',
'You just wasted 2 hours of your life.', 'You just wasted 2 hours of your life.',
'This was meant to be a trapezoid' 'This was meant to be a trapezoid',
] * 2 + [ # these ones are from web randomizer
"\n G G", "\n G G",
"All your base\nare belong\nto us.", "All your base\nare belong\nto us.",
"You have ended\nthe domination\nof Dr. Wily", "You have ended\nthe domination\nof Dr. Wily",
@@ -107,6 +125,13 @@ Triforce_texts = [
"You get one\nwish. Choose\nwisely, hero!", "You get one\nwish. Choose\nwisely, hero!",
"Can you please\nbreak us three\nup? Thanks.", "Can you please\nbreak us three\nup? Thanks.",
" Pick us up\n before we\n get dizzy!", " Pick us up\n before we\n get dizzy!",
"Thank you,\nMikey. Youre\n2 minutes late",
"This was a\n7000 series\ntrain.",
" I'd buy\n that for\n a rupee!",
" Did you like\n that bow\n placement?",
"I promise the\nnext seed will\nbe better.",
"\n Honk.",
"Breakfast\nis served!",
] ]
BombShop2_texts = ['Bombs!\nBombs!\nBiggest!\nBestest!\nGreatest!\nBoomest!'] BombShop2_texts = ['Bombs!\nBombs!\nBiggest!\nBestest!\nGreatest!\nBoomest!']
Sahasrahla2_texts = ['You already got my item, idiot.', 'Why are you still talking to me?', 'This text won\'t change.', 'Have you met my brother, Hasarahshla?'] Sahasrahla2_texts = ['You already got my item, idiot.', 'Why are you still talking to me?', 'This text won\'t change.', 'Have you met my brother, Hasarahshla?']
@@ -145,6 +170,34 @@ Blind_texts = [
"I tried to\ncatch fog,\nbut I mist.", "I tried to\ncatch fog,\nbut I mist.",
"Winter is a\ngreat time\nto chill.", "Winter is a\ngreat time\nto chill.",
"Do you think\nthe Ice Rod\nis cool?", "Do you think\nthe Ice Rod\nis cool?",
"Pyramids?\nI never saw\nthe point.",
"Stone golems\nare created as\nblank slates.",
"Desert humor\nis often dry.\n",
"Ganon is a\nbacon of\ndespair!",
"Butchering\ncows means\nhigh steaks.",
"I can't search\nthe web...\nToo many links",
"I can whistle\nMost pitches\nbut I can't C",
"The Blinds\nStore is\ncurtain death",
"Dark Aga Rooms\nare not a\nbright idea.",
"Best advice\nfor a Goron?\nBe Boulder.",
"Equestrian\nservices are\na stable job.",
"Do I like\ndrills? Just\na bit.",
"I'd shell out\ngood rupees\nfor a conch.",
"Current\naffairs are\nshocking!",
"A lying Goron\ndeals in\nboulderdash.",
"A bread joke?\nEh, it'd be\nhalf baked.",
"I could take\na stab at a\nsword pun.",
"Gloves open\na handful\nof checks",
"Red mail?\nReturn to\nsender.",
"For sale:\nBaby boots,\nNever found",
"SRL or rtGG?\nI prefer the\nLadder",
"Ladders are\nalways up\nto something",
"Zelda's\nfashion is\nvery chic",
"Zombie geese\nare waterfoul.\n",
"I bought some\ncuccos for a\npoultry sum.",
"The stratus of\nclouds is up\nin the air.",
"Tie two ropes\ntogether?!\nI think knot!",
"Time for you\nto go on a\nBlind date!"
] ]
Ganon1_texts = [ Ganon1_texts = [
"Start your day\nsmiling with a\ndelicious\nwhole grain\nbreakfast\ncreated for\nyour\nincredible\ninsides.", "Start your day\nsmiling with a\ndelicious\nwhole grain\nbreakfast\ncreated for\nyour\nincredible\ninsides.",
@@ -171,6 +224,40 @@ Ganon1_texts = [
"Life, dreams,\nhope...\nWhere'd they\ncome from? And\nwhere are they\nheaded? These\nthings... I am\ngoing to\ndestroy!", "Life, dreams,\nhope...\nWhere'd they\ncome from? And\nwhere are they\nheaded? These\nthings... I am\ngoing to\ndestroy!",
"My minions all\nfailed to\nguard those\nitems?!\n\nWhy am I\nsurrounded by\nincompetent\nfools?!", "My minions all\nfailed to\nguard those\nitems?!\n\nWhy am I\nsurrounded by\nincompetent\nfools?!",
] ]
Ganon_Phase_3_No_Silvers_texts = [
"Did you find\nthe arrows on\nPlanet Zebes?",
"Did you find\nthe arrows?\nI think not.",
"Silver arrows?\nI have never\nheard of them",
"Did you find\nthe arrows on\nThe Moon?",
"Did you find\nthe arrows\nIn dev null?",
"I have sold\nthe arrows for\na green big 20",
"Did you find\nThe arrows in\nCount Dracula?",
"Error 404\nSilver arrows\nnot found.",
"No arrows for\nYou today,\nSorry",
"No arrows?\nCheck your\njunk mail."
"Careful, all\nthat spinning\nmakes me dizzy",
"Did you find\nthe arrows in\nJabu's belly?",
"Silver is not\nan appropriate\narrow material",
"Did you find\nthe arrows in\nNarnia?",
"Are you ready\nTo spin\nTo win?",
"DID YOU FIND\nTHE ARROWS IN\nKEFKA'S TOWER",
"Did you find\nthe arrows in\nRecycle Bin?",
"Silver Arrows?\n\nLUL",
"Imagine\nfinding the\narrows",
"Did you find\nsilvers in\nscenic Ohio?",
"Did you find\nThe arrows in\n*mumblemumble*",
"\nSpin To Win!\n",
"did you find\nthe arrows in\nthe hourglass?",
"Silver Arrows\nare so v30",
"OH, NO, THEY\nACTUALLY SAID\nSILVER MARROW",
"SURELY THE\nLEFTMOST TILES\nWILL STAY UP",
"Did you find\nthe arrows in\nWorld 4-2?",
"You Spin Me\nRight Round\nLike A Record",
"SILLY HERO,\nSILVER IS FOR\nWEREWOLVES!",
"Did you find\nthe silvers in\nganti's ears",
]
TavernMan_texts = [ TavernMan_texts = [
"What do you\ncall a blind\ndinosaur?\na doyouthink-\nhesaurus.", "What do you\ncall a blind\ndinosaur?\na doyouthink-\nhesaurus.",
"A blind man\nwalks into\na bar.\nAnd a table.\nAnd a chair.", "A blind man\nwalks into\na bar.\nAnd a table.\nAnd a chair.",