Removing Bat Cave Screen Wrap from logic per v31 logic

This commit is contained in:
codemann8
2023-07-07 03:42:23 -05:00
parent d30642c0c7
commit 63c9b986f3

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@@ -383,7 +383,7 @@ boots_clips_local = [ # (name, from_region, to_region)
('Hyrule Castle To Water Clip', 'Hyrule Castle Area', 'Hyrule Castle Water'), #fake flipper ('Hyrule Castle To Water Clip', 'Hyrule Castle Area', 'Hyrule Castle Water'), #fake flipper
('Bat Cave River Clip Spot', 'Blacksmith Area', 'Blacksmith Ledge'), #cannot guarantee camera correction #('Bat Cave River Clip Spot', 'Blacksmith Area', 'Blacksmith Ledge'), #TODO: This should be added in MG (screenwrap transition)
('Maze Race Item Get Ledge Clip', 'Maze Race Area', 'Maze Race Prize'), ('Maze Race Item Get Ledge Clip', 'Maze Race Area', 'Maze Race Prize'),