Some fixed errors with Prize Shuffle
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2
Fill.py
2
Fill.py
@@ -95,7 +95,7 @@ def fill_dungeons_restrictive(world, shuffled_locations):
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continue
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break
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else:
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raise FillError(f'Unable to place dungeon prizes {", ".join(list(map(lambda d: d.hint_text, prize_locs)))}')
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raise FillError(f'Unable to place dungeon prizes: {", ".join(list(map(lambda d: d.name, prizes)))}')
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random.shuffle(shuffled_locations)
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fill(all_state_base, others, shuffled_locations)
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@@ -344,7 +344,7 @@ location_table_boss = {'Eastern Palace - Prize': 0x2000,
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'Desert Palace - Prize': 0x1000,
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'Tower of Hera - Prize': 0x0020,
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'Palace of Darkness - Prize': 0x0200,
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'Thieves Town - Prize': 0x0010,
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'Thieves\' Town - Prize': 0x0010,
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'Skull Woods - Prize': 0x0080,
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'Swamp Palace - Prize': 0x0400,
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'Ice Palace - Prize': 0x0040,
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