Revert change to Inverted Ganons Tower entrance hint (inverted is actually a different entrance).
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5
Rom.py
5
Rom.py
@@ -1599,7 +1599,10 @@ def write_strings(rom, world, player, team):
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entrances_to_hint = {}
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entrances_to_hint.update(InconvenientDungeonEntrances)
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if world.shuffle_ganon:
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entrances_to_hint.update({'Ganons Tower': 'Ganon\'s Tower'})
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if world.mode[player] == 'inverted':
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entrances_to_hint.update({'Inverted Ganons Tower': 'The sealed castle door'})
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else:
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entrances_to_hint.update({'Ganons Tower': 'Ganon\'s Tower'})
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if world.shuffle[player] in ['simple', 'restricted', 'restricted_legacy']:
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for entrance in all_entrances:
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if entrance.name in entrances_to_hint:
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