Added new Lite (fka. Beginner) ER mode
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@@ -945,7 +945,7 @@ def scramble_holes(world, player):
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hole_targets.append(('Pyramid Exit', 'Pyramid'))
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hole_targets.append(('Pyramid Exit', 'Pyramid'))
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# shuffle sanctuary hole in same world as other HC entrances
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# shuffle sanctuary hole in same world as other HC entrances
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if world.shuffle[player] != 'crossed':
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if world.shuffle[player] not in ['lite', 'crossed']:
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drop_owid_map = { # owid, is_light_world
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drop_owid_map = { # owid, is_light_world
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'Lost Woods Hideout Stump': (0x00, True),
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'Lost Woods Hideout Stump': (0x00, True),
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'Lumberjack Tree Cave': (0x02, True),
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'Lumberjack Tree Cave': (0x02, True),
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