Made flute pathing visible in spoiler log

This commit is contained in:
codemann8
2021-08-03 17:28:20 -05:00
parent 229747b4a4
commit 6d98636626
2 changed files with 3 additions and 3 deletions

View File

@@ -174,8 +174,8 @@ def global_rules(world, player):
exit.hide_path = True
world.get_region('Flute Sky', player).can_reach_private = lambda state: True
for exit in world.get_region('Flute Sky', player).exits:
exit.hide_path = True
#for exit in world.get_region('Flute Sky', player).exits:
# exit.hide_path = True
set_rule(world.get_entrance('Old Man S&Q', player), lambda state: state.can_reach('Old Man', 'Location', player))