Forgot to pass the fish

This commit is contained in:
Mike A. Trethewey
2020-03-10 18:58:54 -07:00
parent 79c6047415
commit 721896d5a8

View File

@@ -671,7 +671,7 @@ def cross_dungeon(world, player):
key_name = dungeon_keys[builder.name] if loc.name != 'Hyrule Castle - Big Key Drop' else dungeon_bigs[builder.name] key_name = dungeon_keys[builder.name] if loc.name != 'Hyrule Castle - Big Key Drop' else dungeon_bigs[builder.name]
loc.forced_item = loc.item = ItemFactory(key_name, player) loc.forced_item = loc.item = ItemFactory(key_name, player)
recombinant_builders = {} recombinant_builders = {}
handle_split_dungeons(dungeon_builders, recombinant_builders, entrances_map) handle_split_dungeons(dungeon_builders, recombinant_builders, entrances_map, world.fish)
main_dungeon_generation(dungeon_builders, recombinant_builders, connections_tuple, world, player) main_dungeon_generation(dungeon_builders, recombinant_builders, connections_tuple, world, player)