Fixed issue with flute access with Activated flute
This commit is contained in:
@@ -1330,7 +1330,7 @@ class CollectionState(object):
|
||||
if any(map(lambda i: i.name in ['Ocarina', 'Ocarina (Activated)'], self.world.precollected_items)):
|
||||
return True
|
||||
lw = self.world.get_region('Kakariko Area', player)
|
||||
return self.has('Ocarina Activated', player) or (self.has('Ocarina', player) and lw.can_reach(self) and self.is_not_bunny(lw, player))
|
||||
return self.has('Ocarina (Activated)', player) or (self.has('Ocarina', player) and lw.can_reach(self) and self.is_not_bunny(lw, player))
|
||||
|
||||
def can_melt_things(self, player):
|
||||
return self.has('Fire Rod', player) or (self.has('Bombos', player) and self.has_sword(player))
|
||||
|
||||
Reference in New Issue
Block a user