Fixing key totals marking MapCountDisplay flag
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4
Rom.py
4
Rom.py
@@ -43,7 +43,7 @@ from source.enemizer.Enemizer import write_enemy_shuffle_settings
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = 'b118695a85b98bb1e59af2f8ae443d6f'
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RANDOMIZERBASEHASH = 'b078fd606ee5ec68190a177d977221cf'
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class JsonRom(object):
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@@ -1385,6 +1385,8 @@ def patch_rom(world, rom, player, team, is_mystery=False, rom_header=None):
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map_hud_mode = 0x00
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if world.dungeon_counters[player] == 'on':
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map_hud_mode = 0x02 # always on
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elif world.dungeon_counters[player] == 'off':
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pass
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elif world.keyshuffle[player] != 'universal' and (world.mapshuffle[player] not in ['none', 'nearby'] or world.doorShuffle[player] != 'vanilla'
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or world.dropshuffle[player] != 'none' or world.pottery[player] not in ['none', 'cave'] or world.dungeon_counters[player] == 'pickup'):
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map_hud_mode = 0x01 # show on pickup
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