Fixing key totals marking MapCountDisplay flag

This commit is contained in:
codemann8
2026-01-16 14:22:23 -06:00
parent 515bc0cb0b
commit 769a8e626b
2 changed files with 3 additions and 1 deletions

4
Rom.py
View File

@@ -43,7 +43,7 @@ from source.enemizer.Enemizer import write_enemy_shuffle_settings
JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = 'b118695a85b98bb1e59af2f8ae443d6f'
RANDOMIZERBASEHASH = 'b078fd606ee5ec68190a177d977221cf'
class JsonRom(object):
@@ -1385,6 +1385,8 @@ def patch_rom(world, rom, player, team, is_mystery=False, rom_header=None):
map_hud_mode = 0x00
if world.dungeon_counters[player] == 'on':
map_hud_mode = 0x02 # always on
elif world.dungeon_counters[player] == 'off':
pass
elif world.keyshuffle[player] != 'universal' and (world.mapshuffle[player] not in ['none', 'nearby'] or world.doorShuffle[player] != 'vanilla'
or world.dropshuffle[player] != 'none' or world.pottery[player] not in ['none', 'cave'] or world.dungeon_counters[player] == 'pickup'):
map_hud_mode = 0x01 # show on pickup