Version bump 0.2.8.0

This commit is contained in:
codemann8
2022-07-12 02:01:29 -05:00
parent 5e0ec96c66
commit 77451e4194
2 changed files with 31 additions and 24 deletions

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# Changelog
### 0.2.8.0
- ~Merged DR v1.0.1.0 - Pottery options, BPS support, MSU Resume, Collection Rate Counter~
- Various improvements to increase generation success rate and reduce generation time
- Fixed issue with playthru recognizing Aga accessibility
- Fixed issue with applying rules correctly to Murahdahla, fixing Murahdahla+Beatable issues
- Fixed issue with Flute+Rainstate, flute use is no longer in logic until Zelda is delivered
### 0.2.7.3
- Restructured OWR algorithm to include some additional scenarios not previously allowed
- Added new Inverted D-pad controls for Social Distorion (ie. Mirror Mode) support
- Added new Inverted D-pad controls for Social Distortion (ie. Mirror Mode) support
- Crossed OWR/Special OW Areas are now included in the spoiler log
- Fixed default TF pieces with Trinity in Mystery
- Added bush crabs to rupee farm logic (only in non-enemizer)
@@ -19,7 +26,7 @@
- Added proper branch-specific versioning (ie. Dev branch has '-u' suffixing the version number while Release/Main branch does not)
### 0.2.7.0
- ~~Merged DR v1.0.0.3 - MANY changes, major things listed below~~
- ~Merged DR v1.0.0.3 - MANY changes, major things listed below~
- New Item Fills (Districts/Vanilla/Major Location/Dungeon)
- New OW Map Prize Indicators (In ER, map checks can spoil dungeon locations with a user setting)
- Forbidden Boss Items (Exclude certain dungeon items from dropping on bosses)
@@ -70,7 +77,7 @@
- Fixed issue with incorrect Mirror bonking
- Fixed issue with old man follower death to Pyramid
- Fixed Hera boss music not playing when boss not defeated
- ~~Merged DR v0.5.1.7 - TT boss trap door fix/Applied Glitched flag~~
- ~Merged DR v0.5.1.7 - TT boss trap door fix/Applied Glitched flag~
### 0.2.4.0
- Added Guaranteed OWR Reachability
@@ -96,7 +103,7 @@
- Fake flipper damage fix improved to skip the long delay after the scroll
- Fixed missing Blue Potion in Lake Shop in Inverted
- Added legacy OW Crossed option 'None (Allowed)' to support old behavior when invalid option was used in Mystery
- ~~Merged DR v0.5.1.6 - Money balancing fix/Boss logic fixes with Bombbag~~
- ~Merged DR v0.5.1.6 - Money balancing fix/Boss logic fixes with Bombbag~
### 0.2.3.3
- Added OW Layout validation that reduces the cases where some screens are unreachable
@@ -138,7 +145,7 @@
- Fixed music track change to Sanc music when Standard mode is delivering Zelda
- Fixed SP flooding issue
- Fixed issue with Shuffle Ganon in CLI/GUI
- ~~Merged DR v0.5.1.5 - Mystery subweights~~
- ~Merged DR v0.5.1.5 - Mystery subweights~
### 0.2.1.2
- Fixed issue with whirlpools not changing world when in Crossed OW
@@ -159,7 +166,7 @@
- Smith deletion on S+Q only occurs if Blacksmith not reachable from starting locations
- Spoiler log improvements to prevent spoiling in the beginning 'meta' section
- Various minor fixes and improvements
- ~~Merged DR v0.5.1.4 - ROM bug fixes/keylogic improvements~~
- ~Merged DR v0.5.1.4 - ROM bug fixes/keylogic improvements~
### 0.1.9.4
- Hotfix for bad 0.1.9.3 version
@@ -172,11 +179,11 @@
### 0.1.9.2
- Fixed spoiler log and mystery for new Crossed/Mixed structure
- Minor preparations and tweaks to ER framework (added global Entrance/Exit pool)
- ~~Merged DR v0.5.1.2 - Blind Prison shuffled outside TT/Keylogic Improvements~~
- ~Merged DR v0.5.1.2 - Blind Prison shuffled outside TT/Keylogic Improvements~
### 0.1.9.1
- Fixed logic issue with leaving IP entrance not requiring flippers
- ~~Merged DR v0.5.1.1 - Map Indicator Fix/Boss Shuffle Bias/Shop Hints~~
- ~Merged DR v0.5.1.1 - Map Indicator Fix/Boss Shuffle Bias/Shop Hints~
### 0.1.9.0
- Expanded Crossed OW to four separate options, see Readme for details
@@ -190,7 +197,7 @@
- Fixed issues with Link/Bunny state in Crossed OW
- Fixed issue with Standard+Parallel not using vanilla connections for Escape
- Fixed issue with Mystery for OW boolean options
- ~~Merged DR v0.5.1.0 - Major Keylogic Update~~
- ~Merged DR v0.5.1.0 - Major Keylogic Update~
### 0.1.8.1
- Fixed issue with activating flute in DW (OW Mixed)
@@ -205,12 +212,12 @@
- Added OW Shuffle support for Plando module (needs user testing)
- Fixed issue with Sanc start at TR as bunny when it is LW
- Fixed issue with Pyramid Hole not getting shuffled
- ~~Merged DR v0.5.0.3 - Minor DR fixes~~
- ~Merged DR v0.5.0.3 - Minor DR fixes~
### 0.1.7.4
- Fixed issue with Mixed OW failing to generate when HC/Pyramid is swapped
- Various fixes to improve generation rates for Mixed OW Shuffle
- ~~Merged DR v0.5.0.2 - Shuffle SFX~~
- ~Merged DR v0.5.0.2 - Shuffle SFX~
### 0.1.7.3
- Fixed minor issue with ambient SFX stopping and starting on OW screen load
@@ -230,10 +237,10 @@
### 0.1.7.0
- Expanded new DR bomb logic to all modes (bomb usage in logic only if there is an unlimited supply of bombs available)
- ~~Merged DR v0.5.0.1 - Bombbag mode / Enemizer fixes~~
- ~Merged DR v0.5.0.1 - Bombbag mode / Enemizer fixes~
### 0.1.6.9
- ~~Merged DR v0.4.0.12 - Secure random update / Credits fix~~
- ~Merged DR v0.4.0.12 - Secure random update / Credits fix~
### 0.1.6.8
- Implemented a smarter Balanced Flute Shuffle algorithm
@@ -247,14 +254,14 @@
- Fixed Boss Music when boss room is entered thru straight stairs
- Suppressed in-dungeon music changes when DR is enabled
- Fixed issue with Pyramid Exit exiting to wrong location in ER
- ~~Merged DR v0.4.0.11 - Various DR changes~~
- ~Merged DR v0.4.0.11 - Various DR changes~
### 0.1.6.6
- ~~Merged DR v0.4.0.9 - P/C Indicator / Credits fix / CLI Hints Fix~~
- ~Merged DR v0.4.0.9 - P/C Indicator / Credits fix / CLI Hints Fix~
### 0.1.6.5
- Reduced chance of diagonal flute spot in Balanced
- ~~Merged DR v0.4.0.8 - Boss Indicator / Psuedo Boots / Quickswap Update / Credits Updates~~
- ~Merged DR v0.4.0.8 - Boss Indicator / Psuedo Boots / Quickswap Update / Credits Updates~
### 0.1.6.4
- Fixed Frogsmith and Stumpy and restored progression in these locations
@@ -293,15 +300,15 @@
### 0.1.5.0
- Added OW Tile Swap setting
- Fixed horizontal VRAM visual loading glitch on megatiles
- ~~Merged DR v0.4.0.7 - Fast Credits / Reduced Flashing / Sprite Author in Credits~~
- ~~Merged DR v0.4.0.7 - Fast Credits / Reduced Flashing / Sprite Author in Credits~~ Didn't fully merge
### 0.1.4.3
- Merged DR v0.4.0.6 - TT Maiden Attic Hint / DR Entrance Floor Mat Mods / Hard/Expert Item Pool Fix
- ~Merged DR v0.4.0.6 - TT Maiden Attic Hint / DR Entrance Floor Mat Mods / Hard/Expert Item Pool Fix~
### 0.1.4.2
- Modified various OW map terrain specific to OW Shuffle
- Changed World check to table-based vs OW ID-based (should have no effect with current modes)
- Merged DR v0.4.0.5 - Mystery Boss Shuffle Fix / Swordless+Hard Item Pool Fix / Insanity+Inverted ER Fixes
- ~Merged DR v0.4.0.5 - Mystery Boss Shuffle Fix / Swordless+Hard Item Pool Fix / Insanity+Inverted ER Fixes~
### 0.1.4.1
- Moved Inverted Pyramid Entrance to top of HC Ledge
@@ -315,11 +322,11 @@
- Various logic fixes and region prep for Inverted
- Fixed muted MSU-1 music in door rando when descending GT Climb stairs
- Fixed Standard + Vanilla (thanks compiling)
- Merged DR v0.4.0.4 - Shuffle Link's House / Experimental Bunny Start / 10 Bomb Fix
- ~Merged DR v0.4.0.4 - Shuffle Link's House / Experimental Bunny Start / 10 Bomb Fix~
### 0.1.3.0
- Added OWG Logic for OW Shuffle
- Merged DR v0.4.0.2 - OWG Framework / YAML
- ~Merged DR v0.4.0.2 - OWG Framework / YAML~
### 0.1.2.2
- Re-purposed OW Shuffle setting to Layout Shuffle
@@ -328,7 +335,7 @@
### 0.1.2.1
- Made possible fix for Standard
- Merged DR v0.3.1.10 - Fixed Standard generation
- ~Merged DR v0.3.1.10 - Fixed Standard generation~
### 0.1.2.0
- Added 'Parallel Worlds' toggle option
@@ -338,7 +345,7 @@
### 0.1.1.2
- If Link's current position fits within the incoming gap, Link will not get re-centered to the incoming gap
- Added Rule for Pearl required to drop down back of SW
- Merged DR v0.3.1.8 - Improved Shopsanity pricing - Fixed Retro generation
- ~Merged DR v0.3.1.8 - Improved Shopsanity pricing - Fixed Retro generation~
### 0.1.1.1
- Fixed camera unlocking issue

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@@ -6,7 +6,7 @@ from Regions import mark_dark_world_regions, mark_light_world_regions
from OWEdges import OWTileRegions, OWEdgeGroups, OWExitTypes, OpenStd, parallel_links, IsParallel
from Utils import bidict
version_number = '0.2.7.3'
version_number = '0.2.8.0'
version_branch = '-u'
__version__ = '%s%s' % (version_number, version_branch)