Fix moved locations in copy_world routine.
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2
Main.py
2
Main.py
@@ -420,6 +420,8 @@ def copy_world(world):
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copied_region.is_dark_world = region.is_dark_world
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copied_region.dungeon = region.dungeon
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copied_region.locations = [copied_locations[(location.name, location.player)] for location in region.locations]
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for location in copied_region.locations:
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location.parent_region = copied_region
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for entrance in region.entrances:
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ret.get_entrance(entrance.name, entrance.player).connect(copied_region)
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