Fix moved locations in copy_world routine.

This commit is contained in:
compiling
2021-04-18 13:25:04 +10:00
parent 72d980394c
commit 7a255a008e
+2
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@@ -420,6 +420,8 @@ def copy_world(world):
copied_region.is_dark_world = region.is_dark_world
copied_region.dungeon = region.dungeon
copied_region.locations = [copied_locations[(location.name, location.player)] for location in region.locations]
for location in copied_region.locations:
location.parent_region = copied_region
for entrance in region.entrances:
ret.get_entrance(entrance.name, entrance.player).connect(copied_region)