Fixed Blue Potion in shop for Inverted
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@@ -1161,7 +1161,7 @@ def create_shops(world, player):
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world.shops[player] = []
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world.shops[player] = []
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for region_name, (room_id, type, shopkeeper, custom, locked, inventory, sram) in shop_table.items():
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for region_name, (room_id, type, shopkeeper, custom, locked, inventory, sram) in shop_table.items():
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if world.mode[player] == 'inverted':
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if world.mode[player] == 'inverted':
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if (not world.is_tile_swapped(0x35, player) and region_name == 'Dark Lake Hylia Shop') \
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if (world.is_tile_swapped(0x35, player) and region_name == 'Dark Lake Hylia Shop') \
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or (not world.is_tile_swapped(0x35, player) and region_name == 'Lake Hylia Shop'):
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or (not world.is_tile_swapped(0x35, player) and region_name == 'Lake Hylia Shop'):
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locked = True
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locked = True
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inventory = [('Blue Potion', 160), ('Blue Shield', 50), ('Bombs (10)', 50)]
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inventory = [('Blue Potion', 160), ('Blue Shield', 50), ('Bombs (10)', 50)]
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