Remove arrow capacity upgrade from retro
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@@ -315,6 +315,7 @@ def create_inverted_regions(world, player):
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region.shop = shop
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region.shop = shop
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world.shops.append(shop)
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world.shops.append(shop)
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shop.add_inventory(0, 'Bomb Upgrade (+5)', 100, 7)
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shop.add_inventory(0, 'Bomb Upgrade (+5)', 100, 7)
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if not world.retro:
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shop.add_inventory(1, 'Arrow Upgrade (+5)', 100, 7)
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shop.add_inventory(1, 'Arrow Upgrade (+5)', 100, 7)
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world.intialize_regions()
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world.intialize_regions()
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@@ -306,6 +306,7 @@ def create_regions(world, player):
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region.shop = shop
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region.shop = shop
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world.shops.append(shop)
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world.shops.append(shop)
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shop.add_inventory(0, 'Bomb Upgrade (+5)', 100, 7)
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shop.add_inventory(0, 'Bomb Upgrade (+5)', 100, 7)
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if not world.retro:
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shop.add_inventory(1, 'Arrow Upgrade (+5)', 100, 7)
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shop.add_inventory(1, 'Arrow Upgrade (+5)', 100, 7)
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world.intialize_regions()
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world.intialize_regions()
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