Fixed mirror portals showing up in DW

This commit is contained in:
codemann8
2021-12-06 07:43:38 -06:00
parent db6403db2c
commit 838ada0a0b
3 changed files with 10 additions and 1 deletions

2
Rom.py
View File

@@ -33,7 +33,7 @@ from source.classes.SFX import randomize_sfx
JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = '383fbac5f195f82d2b74b62113229fac'
RANDOMIZERBASEHASH = '607ec23701b1099fdeb64a0caff190b6'
class JsonRom(object):

View File

@@ -148,6 +148,7 @@ OWPreserveMirrorSprite:
{
lda.l OWMode+1 : and.b #!FLAG_OW_CROSSED : beq .vanilla
rtl ; if OW Crossed, skip world check and continue
.vanilla
lda InvertedMode : beq +
lda $7ef3ca : beq .deleteMirror
@@ -410,6 +411,14 @@ OWWorldUpdate: ; x = owid of destination screen
{
lda.l OWTileWorldAssoc,x : cmp.l $7ef3ca : beq .return
sta.l $7ef3ca ; change world
; moving mirror portal off screen when in DW
cmp #0 : beq + : lda #1
+ cmp.l InvertedMode : bne +
lda $1acf : and #$0f : sta $1acf : bra .playSfx ; bring portal back into position
+ lda $1acf : eor #$80 : sta $1acf ; move portal off screen
.playSfx
lda #$38 : sta $012f ; play sfx - #$3b is an alternative
; toggle bunny mode

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