Fix require_lamp mode
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@@ -1081,7 +1081,7 @@ def get_pool_core(world, player, progressive, shuffle, difficulty, treasure_hunt
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else:
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pool.extend(basicgloves)
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if world.dark_rooms[player] in ['lamp_required']:
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if world.dark_rooms[player] in ['require_lamp']:
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lamps_needed_for_dark_rooms = 1
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else:
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lamps_needed_for_dark_rooms = 0
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@@ -1302,7 +1302,7 @@ def make_custom_item_pool(world, player, progressive, shuffle, difficulty, timer
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diff = difficulties[difficulty]
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if world.dark_rooms[player] in ['lamp_required']:
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if world.dark_rooms[player] in ['require_lamp']:
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lamps_needed_for_dark_rooms = 1
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else:
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lamps_needed_for_dark_rooms = 0
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@@ -1511,7 +1511,7 @@ def make_customizer_pool(world, player):
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pool.remove('Fighter Sword')
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pool.append('Rupees (50)')
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if world.dark_rooms[player] in ['lamp_required']:
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if world.dark_rooms[player] in ['require_lamp']:
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lamps_needed_for_dark_rooms = 1
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else:
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lamps_needed_for_dark_rooms = 0
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