Fix require_lamp mode
This commit is contained in:
@@ -395,7 +395,7 @@
|
||||
"collection_rate": [ "Display collection rate (default: %(default)s)" ],
|
||||
"pseudoboots": [ " Start with pseudo boots that allow dashing but no item checks (default: %(default)s)"],
|
||||
"mirrorscroll": [ " Players starts with mirror scroll that allows mirror in dungeons but not overworld (default: %(default)s"],
|
||||
"dark_rooms": [ "Controls how dark rooms are treated in the game and logic:",
|
||||
"dark_rooms": [ "Controls how dark rooms are treated in the game and logic (default: require_lamp):",
|
||||
"RequireLamp: Lamp is always required for dark rooms to be in logic",
|
||||
"AlwaysLightCone: Player gets a light cone even without the lamp, and dark rooms are always in logic",
|
||||
"NoDarkRooms: Dark rooms are changed to no longer be dark, and are always in logic",
|
||||
|
||||
Reference in New Issue
Block a user