little typos

This commit is contained in:
qadan
2020-02-11 18:10:20 -04:00
parent 2ba2f48f92
commit 86e66fef99

View File

@@ -509,24 +509,24 @@ class CollectionState(object):
return self.has(self.world.required_medallions[player][1], player)
def can_boots_clip_lw(self, player):
if self.world.mode[player] == 'inverted':
if self.world.mode == 'inverted':
return self.has_Boots(player) and self.has_Pearl(player)
return self.has_Boots(player)
def can_boots_clip_dw(self, player):
if self.world.mode[player] != 'inverted':
if self.world.mode != 'inverted':
return self.has_Boots(player) and self.has_Pearl(player)
return self.has_Boots(player)
def can_get_glitched_speed_lw(self, player):
rules = [self.has_Boots(player), any([self.has('Hookshot', player), self.has_sword(player)])]
if self.world.mode[player] == 'inverted':
if self.world.mode == 'inverted':
rules.append(self.has_Pearl(player))
return all(rules)
def can_get_glitched_speed_dw(self, player):
rules = [self.has_Boots(player), any([self.has('Hookshot', player), self.has_sword(player)])]
if self.world.mode[player] != 'inverted':
if self.world.mode != 'inverted':
rules.append(self.has_Pearl(player))
return all(rules)