Version bump 0.2.9.0

This commit is contained in:
codemann8
2022-07-29 22:37:38 -05:00
parent a9fa2a326f
commit 8721858e2c
3 changed files with 46 additions and 2 deletions

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@@ -1,5 +1,12 @@
# Changelog # Changelog
### 0.2.9.0
- Added Bonk Drop Shuffle
- Fixed disappearing mirror portal issue in Inverted+Crossed OWR
- Fixed 4-digit collection rate in credits
- Fixed Ganon vulnerability to reference Aga2 boss flag rather than pyramid hole
- Fixed issue with pre-opened pyramid when not expected
### 0.2.8.0 ### 0.2.8.0
- ~Merged DR v1.0.1.0 - Pottery options, BPS support, MSU Resume, Collection Rate Counter~ - ~Merged DR v1.0.1.0 - Pottery options, BPS support, MSU Resume, Collection Rate Counter~
- Various improvements to increase generation success rate and reduce generation time - Various improvements to increase generation success rate and reduce generation time

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@@ -6,7 +6,7 @@ from Regions import mark_dark_world_regions, mark_light_world_regions
from OWEdges import OWTileRegions, OWEdgeGroups, OWExitTypes, OpenStd, parallel_links, IsParallel from OWEdges import OWTileRegions, OWEdgeGroups, OWExitTypes, OpenStd, parallel_links, IsParallel
from Utils import bidict from Utils import bidict
version_number = '0.2.8.0' version_number = '0.2.9.0'
version_branch = '-u' version_branch = '-u'
__version__ = '%s%s' % (version_number, version_branch) __version__ = '%s%s' % (version_number, version_branch)

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@@ -48,7 +48,7 @@ Alternatively, run ```Gui.py``` for a simple graphical user interface.
# Settings # Settings
Only extra settings are found here. All door and entrance randomizer settings are supported. See their [readme](https://github.com/Aerinon/ALttPDoorRandomizer/blob/master/README.md) Only extra settings added by this Overworld Shuffle fork are found here. All door and entrance randomizer settings are supported. See their [readme](https://github.com/Aerinon/ALttPDoorRandomizer/blob/master/README.md)
## Overworld Layout Shuffle (--ow_shuffle) ## Overworld Layout Shuffle (--ow_shuffle)
@@ -136,6 +136,37 @@ New flute spots are chosen at random, with restrictions that limit the promixity
New flute spots are chosen at random with minimum bias. New flute spots are chosen at random with minimum bias.
## Bonk Drop Shuffle (--bonk_drops)
This adds 41 new item locations to the game. These bonk locations are limited to the ones that drop a static item in the vanilla game.
- Bonk Locations consist of some trees, rocks, and statues
- 33 Trees
- 8 of the tree locations require Agahnim to be defeated to access the item
- 6 Rocks
- 1 of the rocks drops 2 items
- 1 Statue
- Bonk locations can be collected by bonking into them with the Pegasus Boots or using the Quake Medallion
- One of the bonk locations are guaranteed to have a full magic decanter
- Some of the drops can be farmed repeatedly, but only increments the collection rate once
- All of the bonk trees have been given an alternate color (and all non-bonk trees are reverted to normal tree color)
- Some screens are coded to change the "alternate tree color", some of them are strange (just how the vanilla game does it)
- Rocks and statues are unable to be made to have a different color
- Since Fairies and Apples are new items that can appear in plain sight, they don't have a proper graphic for them yet. For now, they show up as Power Stars
Future Note: This does NOT include the Good Bee (Cold Bee) Cave Statue...yet. In the future, this could be an additional item location.
#### Items Added To Pool:
- 15 Fairies
- 8 Apples
- 6 Bee Traps
- 3 Red Rupees
- 3 Blue Rupees
- 2 Single Bomb
- 2 Small Hearts
- 1 Large Magic Decanter
- 1 8x Bomb Pack
## New Goal Options (--goal) ## New Goal Options (--goal)
### Trinity ### Trinity
@@ -216,3 +247,9 @@ This gives each OW tile a random chance to be swapped to the opposite world
``` ```
For randomizing the flute spots around the overworld For randomizing the flute spots around the overworld
```
--bonk_drops
```
This extends the item pool to bonk locations and makes them additional item locations