Merge branch 'OverworldShuffleDev' into OverworldShuffle

This commit is contained in:
codemann8
2021-11-24 12:38:55 -06:00
3 changed files with 3 additions and 3 deletions

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@@ -3104,7 +3104,7 @@ class Spoiler(object):
displayed_regions = []
for location, path in sorted(self.paths.items()):
if self.world.players == 1:
region = self.world.get_location(location, 1).parent_region
region = self.world.get_location(location.split(' @', 1)[0], 1).parent_region
if region.name in displayed_regions:
continue
displayed_regions.append(region.name)

View File

@@ -1,6 +1,6 @@
# Changelog
### 0.2.3.0
### 0.2.3.0/1
- Fixed issue in Crossed OW where mirror portal sprites would disappear when changing worlds
- Added Big Red Bomb logic to support using residual mirror portals for later re-entry
- Suppressed irrelevant paths in spoiler playthru

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@@ -3,7 +3,7 @@ from BaseClasses import OWEdge, WorldType, RegionType, Direction, Terrain, PolSl
from Regions import mark_dark_world_regions, mark_light_world_regions
from OWEdges import OWTileRegions, OWTileGroups, OWEdgeGroups, OWExitTypes, OpenStd, parallel_links, IsParallel
__version__ = '0.2.3.0-u'
__version__ = '0.2.3.1-u'
def link_overworld(world, player):
# setup mandatory connections